Is there a way to make entities even?


(QuadDamage_NAD) #1

I have a prefabe jump pad. I cloned it. I want to place it right across from one another. Is there a shortcut to make it so they are even? I am doing each of them manually and I can’t get it to look even. Is there a technique I should use?

THanks


(Valhue2) #2

Umm… if you want to mirror (make it look like a reflection of the object ‘|>| vrs. |<|’ ) copy it and rotate it 180 degrees, then line it up w/ the axis that your first object is sitting on, now any movement on that axis will be mirrored. If you just want to clone it and drag it, just base the drag from the center of the object… any movement horizontal vertical or forward/back (in the 3rd dimension) should be inline w/ the object. Now if its a matter of texturing, just flip the texture in the opposite axis that you have moved it in, if you moved it in the Y axix, flip the X axis of the texture and it will align. Hoped this helps

V^2