[QUOTE=nAb.Death;547262]J
EDIT: I made it work… Indeed its so easy… Thanks man!
2 more questions:
Where can i find “objective captured” wav for the end of the map when allies bring the objective to the dropzone?
Is there any wav for “steal the objective” or “steal the documents” for allies and “dont let them steal the objective” or “dont let them steal the documents” for axis?
EDIT: I found the “objective captured” wav[/QUOTE]
Some mappers have already spliced together some of the original ET wavs …
In western_b1.pk3
// Contact Sage : ssf.sage at gmail dot com
“steal the objectives” (axis voice, spliced-quality good)
File: sound/western/ax/steal_obj.wav
also see capuzzo_final
sound/capuzzo/al/steal_obj.wav
“Don’t let them steal the objectives” (allied voice, spliced-quality passable)
File: sound/western/al/def_obj.wav
also see capuzzo_final
sound/capuzzo/ax/dont_give_obj.wav
And don’t forget there are lots of VO chats in pak0.pk3 to work from when making your own
sound/chat/allies
sound/chat/axis
filenames follow the menu
so since typing v 1 0 plays “Enemy in disquise” using either the a or b file, then for allied voice I would look for it in
sound/chat/allies/10a.wav and 10b.wav .
(it is not always a straight mapping keyboard to file (since a .menu file is in between) so example v 7 1 -> 81a, 81b.wav …but you will figure it out)