I have no problem with most of the stuff in the current hud (hp, time left and etc.)
The thing that bothers me is that the icon of objectives and deployables is so big that it blocks a lot of stuff
The best example is the icon which shows EV location. It’s so huge and located in the perfect place to block the EV MG nest
Then we have Bomb Squad augment which adds a big arrow inside a circle around deployables, it’s so big that you can’t see what you are shooting at and will often take 4-5 shots to destroy that deployable
-The icon should become smaller the closer you are to it
-If you are within’ 5 meters of the objective, the icon will completely disappear from your screen and re-appear if you get too far away
-If you have line of sight with the EV, the icon will also disappear but you will still be able to see the EV health
-For deployables (your own which is a blue circle with an arrow inside and bomb squad which is the same but red), completely remove the icon from turrets, health stations and ammo stations (bomb squad only) and remove the arrow inside the circle. That way you can see the deployable inside the circle and know what you are shooting at. Also make the circle more transferable
-When EV is disabled, rename it from “stop the EV” to “defend the EV” and when it’s repaired make it “disable the EV”.
-Kinda off topic but it’s still an UI thing so I’ll say it too: in Terminal, we need a separate timer and defuse status for each C4 in the container area and in objective deliveries instead of having that meter, add numbers (0/2, 1/2 and 0/1 for Dome)