If so, how would you want it to be buffed?? 
Is the Bishlock ever going to get buffed?
I dont like the blishlok but in the hand of a player with good aim, you kill very fast with it. The Damage is imo very high for a SMG.
I would just like to tap fire with it and get good grouping when I doā¦is that too much?
I thought it was completely useless at first. When I played a bit I realized you can get alot of kills with it. But only if you have a decent headshot rate⦠Also the pistol sound is really annoying
I hope theyāll change that, even TotalBuiscit pointed that out. xD
High damage, yet poor firing speed. Watching someoneās head passing between two bullets is infuriating.
The most logical buff do to is a precision buff : less bloom.
[quote=āEox;37818ā]High damage, yet poor firing speed. Watching someoneās head passing between two bullets is infuriating.
The most logical buff do to is a precision buff : less bloom.[/quote]
And also change the Red Dot sight, it looks horrible.
Make the sight actually high res, instead of some crayon smear.
Change the sound so itās a gun not a nerf gun.
Increase accuracy (reduce bloom)
It sounds terrible, looks bad (in my opinion), ADS view is an embarrassment, itās not effective. -> something needs to change
[quote=āgod1;38198ā]Increase hipfire accuracy
Increase fire rate for higher DPS
Blishlok = OP[/quote]
FTFY
You have to keep in mind that the Blishlok has the highest per bullet damage of any automatic weapon in the game (yes including the K121). While it has indeed one of the lowest DPS it isnāt that far away from other weapons.
Important tho is, because the per bullet damage is high the blishlok deals more damage up front (same advantage as a sniperrifle despite their low DPS) and infact with the current stats it still edges out on ttk in several cases (especially against lighter classes). Increasing DPS and accuracy would make the Blishlok the strongest weapon very quickly.
As for actual buffs. I can see several scenarios. First, better ADS sight is a given.
[list]
[] Increase DPS further decrease accuracy / stability even more increasing its DPS but making it more of a closerange weapon.
[] Increase accuracy (less bloom) allowing for longer hipfire capabilities (making it a low ROF / high damage version of the SMG-9 / Kek 10).
[*] increase stability (more predictable recoil) allowing for better burstfire/ADS (making it a low ROF / high damage version of the Crotzni [/list]
To be honest I wouldnāt mind any of those solutions.
I personally love how it looks.
In my mind itās a slow ROF mid-long ranged SMG. Almost a Carbine if not a Carbine basically.
So Iām fine with itās ROF/DMG as it is, Iād just like to see it a bit more accurate when Aiming Down Sights. Iām fine with leaving it as is for hip firing, just reward us more for ADS on it.
I also second the low res sight needs a buff to high res. Not sure if that was intentional or just an oversight by the Devs but it looks bla.
Actually it has the lowest DPS of any SMG. I think if they gave it around the same DPS as the crotzni, or at least not the lowest DPS of all the SMGs, gave it much better accuracy, and maybe reduced its reload time it would actually be competitive again.
Actually after watching last nightās cup where Adeto played with the Blishlok Aura a lot Iām starting to think the āweaknessā of the gun is a learn-to-play issue.
It is a bit of this. But the fact that it is so much harder than all the other smgs to learn is telling.