Often we hear games being called “Soul-like”, “Rogue-like” and other stuff-like… ect.
However is this truly a viable description for a game ? Let’s take ‘soul-like’ for example since it is what I’m most familiar with.
When I hear soul-like the first thing I expect is that the game will be similar in gameplay to dark souls, however this tag is often used wrong as many of the games called souls-like have maybe 1 or 2 things in comon with dark souls, otherwise they are action RPGs and it is the only thing in comon.
This often creates false expectations since the games have little in comon.
I also find it absurd that Dead Cells is called a souls-like, the only thing in comon is the health potion working like Estus flask, otherwise it has nothing in comon even the combat system which is dodge based is it’s own thing and has nothing to do with dark souls