Rhino is so balanced.
You know what it dont see on this forum… people needing to list counters for all the other mercs. Do you know why? Because you dont need a special strategy to kill the other champs.
At most its, aim aura med station when she puts it down but thats it, but when its rhino, you gotta hit him with nades, vasilla has to head shot him, everyone has to whip the cocks out and circle jerk around him then simultaneously jizz in his mouth and only then will he go down.
Its ridiculous. Hes to fast, that dude shouldnt even be able to long jump. Who knows maybe its because medics in general are broken, the instant rez, the overpowered heal stations that heal way to freaking fast, everygame rhino is in, its usually him, + 2 or more healers glued up his ass, while he parks it right on an objective. Then he kills you in 2 to 3 hits from across the map.
You need all these counters for him, but honestly if you dont have the right loadout, dude just runs roughshot all over your time, most of the time you dont know you need a rhino counter until you have one on the other team, press tab and realize half your team is playing skyhammer while the other half is playing sawbones, and the only explosives you have are the air strikes. And what will you do about it? Nothing, while you get dominated for 20 minutes until you get a chance to adjust for him next game.[quote=“Kalbuth;28363”][quote=“whimsicalRenegade;28266”]Rhino is so balanced.
You know what it dont see on this forum… people needing to list counters for all the other mercs. Do you know why? Because you dont need a special strategy to kill the other champs.
At most its, aim aura med station when she puts it down but thats it, but when its rhino, you gotta hit him with nades, vasilla has to head shot him, everyone has to whip the cocks out and circle jerk around him then simultaneously jizz in his mouth and only then will he go down.
Its ridiculous. Hes to fast, that dude shouldnt even be able to long jump. Who knows maybe its because medics in general are broken, the instant rez, the overpowered heal stations that heal way to freaking fast, everygame rhino is in, its usually him, + 2 or more healers glued up his ass, while he parks it right on an objective. Then he kills you in 2 to 3 hits from across the map.
You need all these counters for him, but honestly if you dont have the right loadout, dude just runs roughshot all over your time, most of the time you dont know you need a rhino counter until you have one on the other team, press tab and realize half your team is playing skyhammer while the other half is playing sawbones, and the only explosives you have are the air strikes. And what will you do about it? Nothing, while you get dominated for 20 minutes until you get a chance to adjust for him next game.[/quote]
Your problem is not Rhino, here, m8. It’s the medic around him.
The counter to Rhino is the counter to Aura heal station, which is NOTHING new so you shouldn’t have to “adapt”, this “problem” is here from the start and requires explosive in some way. It’s not something new that appeared with Rhino so I don’t understand how it’s suddenly an issue[/quote]
Heres every rhino game i have seen.
Some guy puts on rhino, then 3 people change to medic, and now its not rhino, its what i like to call, rhino and the swarm. One stats attached at his hip, the other 2 just hover out of range.
Rhino may be balanced, but the healing station is not, and when you have heal station plus this fucking dude, you have an antifun rage inducing game session.
But dont worry, in ranked play its easily countered, except its the pub matches that matter now, the game needs to build a playerbase, and when new players come in and get pubstomped by this wombo combo, i doubt they are just going to muscle through and deal with it.
There are way to many people complaining about rhino and aura both here and on steam for it to simply be a matter of, well you guys need to get gud brah.