Howdy all, Just started mapping this week and am trying to get a hang of it. In all the tutorials I’ve read it is said that in no circumstances should you overlap brushes, so I’ve always taken extra care in order to achieve that. I’ve made a few practice maps, each one focusing on a different part of map making (brushwork, texturing, scripting, lighting, etc), and today I was working with patch meshes to make a sloping bumpy dirt road:



I find it’d be impossible not to have the mesh for the road overlap the house and wall brushes to the sides of it if I want it to ‘fit’ without there being any gaps. So my question is, is this okay? And if not, does anyone have some tips on how to do the same thing I’m trying to do here but in a more correct fashion? Also if someone could give a reasoning behind why brushes aren’t to be overlapped I’d really appreciate that as well.
Thanks in advance.
But please make the pictures a bit smaller so they fit the forum better.