Is anybody else having weird audio problems?


(watsyurdeal) #1

Certain sounds aren’t playing like they should, the minigun firing, shots received from enemy players, and a few other things.

It’s like the audio, and how it’s directed and played at certain times, is simply not able to keep up with the action.


(FalC_16) #2

I got different issues…weapon swapping sometimes does not work as I command. Especially on kira’s laser. I am unable to switch weapons after heavy spam on the laser device.

Fletcher’s sticky bombs sometimes do not explode when I push the trigger etc. (and no, no phantom is around)

Often I am getting the annoying sound loop which was claimed to be fixed already.


(Sorotia) #3

[quote=“FalC_16;207601”]I got different issues…weapon swapping sometimes does not work as I command. Especially on kira’s laser. I am unable to switch weapons after heavy spam on the laser device.

Fletcher’s sticky bombs sometimes do not explode when I push the trigger etc. (and no, no phantom is around)

Often I am getting the annoying sound loop which was claimed to be fixed already. [/quote]

You’ve pretty much described the issues I’m having…swapping and the infinite sound loop. I’ve died many a times because it’s taking 3 or 4 times to swap to my primary.


(ChaoticElf) #4

This is the only audio issue that I’ve noticed thus far.


(FalC_16) #5

also the reload is bugged pretty much


(doxjq) #6

Since the last update my knife animation or audio for it hasn’t played a couple of times, but the enemy still came up in my kill feed with a knife animation so I wasn’t too bothered.

Never had that before the last update though.


(Dawnlazy) #7

I get weapon firing loops all the time, leading me to have to killallsounds in console, and then step into silent Proxy mines :c


(Stokes1) #8

After over two years in development they still having problems but will still take your money. Kind of hard to support someone on something like this.


(MarsRover) #9

Nothing new - I can’t hear half of Proxy mines etc.


(GatoCommodore) #10

“What? What mines? you sir is a just a coward! real men dont fear min-”


(pumpkinmeerkat) #11

[quote=“Dox;207621”]Since the last update my knife animation or audio for it hasn’t played a couple of times, but the enemy still came up in my kill feed with a knife animation so I wasn’t too bothered.

Never had that before the last update though.[/quote]

Same issue I’ve had a number of times since the most recent Summer Squash update. I have the reduced animation quality option selected so will try with full animation quality to see if that fixes the problem.

Overall there’s a feeling that feedback of being shot/taking damage is a bit delayed. No proof of this but something just seems a bit off with either other players animations or the audio IMO.


(Sorotia) #12

One of many reasons people love to play the pub scrub merc…


(Amerika) #13

I can’t hear a good portion of proxy mines that are set. I’ve even recorded a lot of footage and went back to see if I could hear them and the sound just isn’t there. Mine noises should always override every other sound when one is near.


(Wolf_Darkrose) #14

yep. some reloads even foot steps dont work and the big one arty and skyhammers iconic sounds you wont hear from time to time or is delayed but up to a second. aka i see the boom but no sound and by the time i hear is its way behind.


(Icecoal) #15

Like mentioned before , I can’t hear some mines. I also get the repeating firing sound bug a lot. And btw why is the direction of the sound completely unreliable ? Is it a problem on my side or is it just a general thing ?


(MarsRover) #16

If you are talking about transitioning from 1st to 2nd stage on Underground the yes - it’s like the vertical component of is completely disregarded. I didn’t notice it anywhere else. If I can hear a sound, any sound, then I have no problems discerning where it comes from.


(Nibbles02) #17

I’ve also been “seeing” invisible proxy mines with no audio, so they’re impossible to avoid sometimes.


(SiegeFace) #18

Proxy had an eye removed, and everybody else had an ear removed for balancing reasons…

I cant hear mines half the time as many people state. Not sure if this is a direct audio bug/issue but since the hotfix i have had 3 seperate occasions where enemies are engaging in combat with me, i am losing health but I am not hearing them shoot? I don’t even see muzzle flash. Quick-chat/taunts seem delayed at certain points also.


(SnakekillerX) #19

I can’t hear proxy mines a lot of the time… and even walk right over them at times and swear there was nothing there.

I haven’t recorded game play since last year though, so I’ve always assumed that I just didn’t see the mine and didn’t hear it due to having my own music playing… Maybe I wasn’t crazy this whole time!.. well… maybe.


(K1X455) #20

Recently, i hear cracking and stuttering just before my game goes below the 60fps threshold of acceptable play. I get seriously furious when it falls below 30fps and the stuttering becomes frequent. Specially, mid way in firefight at Stopwatch.

I have attempted to “validate integrity of game cache” from steam, but it didn’t do anything at all.