Often when you try to shoot people who are in the turret seat of the EV, your bullets are blocked by invisible walls. This mostly happens when the person in the turret is turned 90 degrees away from you (for some reason) but CAN happen from all angles. It’s one of the most frustrating things when you line up perfectly on their head and your shots completely fail to deal any damage, and then they just fill you full of .50 cal machine gun bullets (and, yes, I KNOW I’m aiming properly because I’ve watched each incident back on Shadowplay and confirmed that the shots SHOULD have been perfect headshots).
Inconsistencies should not exist in a competitive game, especially inconsistencies that are so central to the objective of that game (escorting the EV).
Please fix this, Splash Damage.