Don’t know how or when, but myself and @SpendLove have experienced invisible player and sound loss. Hope this can be fixed ASAP and not slow up the DLC and stats page roll outs.
Invisible Players and Sound Drop - Returns
Last night I played on Resort in Stopwatch and all the command post computers were hovering in mid air. There was no table.
After ages of not having it happen the other night sound died and there were invisible players on sec tower.
I haven’t seen entire teams go invisible since the patch, but occasionally one player will go invisible. I was curious which situation they patched.
I’ve had sound drops the since release and this usually indicates a game crash is imminent on the next map for me. I seem to get them on reactor most often but I’m not sure it’s tied to any one map. I think it’s tied to play time.
Last night there was a dead enemy that was standing straight up and down like a board as if held in place by a freeze gun. I couldn’t resist disguising as him…
I have had sound popping issues since day one. It’s usually in the middle of a fustercluck when there’s 10 people firing, grenades going off, and Chen yelling in my ear.
It’s definitely a bug. There’s the cool “ow my ears just got rocked by an explosion and now I’m temporarily deaf” effect and then there’s this obvious sound mute popping problem.
You mean like this. http://steamcommunity.com/id/RawGritz/screenshot/595811297806831087?tab=all
And there was the time I defeated Ming the Merciless http://steamcommunity.com/id/RawGritz/screenshot/596939190743808412?tab=all