This deserves its own screenshot collection versus that of the overview design suggestions topic. Basically this is referring to the extent of player interaction with the various objects in the maps, in the hope of creating non-map breaking skill jump routes to offer a less linear atmosphere. Its been talked/complained about plenty, but I think more of this type of stuff would greatly improve the game. At the moment a huge amount of space is filled by objects that add nothing to the game other than taking up geometric space, and that can easily be put to use. Let’s try to keep things more focused on posting images and less on deep theoretical discussion- just for the sake of collecting a bunch of ideas before sorting good/bad.
Here’s a few examples I could think of off the top of my head in LB.






















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