Introducing: Scayre


(ForestPark) #1

Biography: Scayre (formerly Parker) hung out with the ‘wrong crowd’ after the beginning of the apocalypse. He saw things no human should have to see, and as a result is left partly mentally unstable. He has acquired a taste for money, and so is lending his particular skills out to other people who needed him, becoming a merc.

Health Points: 150
Speed Points: 390

Weapons:
Primary: Hollunds 880, KEK-10, Hochfir SMG, and M4A1
Secondary: M9, Caulden, Selbstadt .40, and Simeon .357
Melee: Beckhill Combat Knife, Stilnotto Stiletto, and the Cricket Bat.

Abilites:

  1. Scythe

Scayre has a scythe, which he can pull out at any moment (it has no cooldown). It is essentially a melee weapon with a larger range, and deals 60/90 damage. However, because it is quite large and heavy, it slows him down and puts his speed down to 320.

  1. DeathSmoke

Scayre has grenades, similar to Redeye’s smoke grenades. However, this smoke is completely clear. However, after standing in it for maybe a second or two, it starts dealing damage (maybe around 20 dmg a second) to the person.


(gg2ez) #2

Nice. Making the smoke fully invisible is a bit too much though :neutral:


(ForestPark) #3

@gg2ez i know but the reason it should be invisible is because otherwise it would just be an op version of redeye’s smoke grenade


(gg2ez) #4

You could make it semi-clear.


(Ferrett321) #5

it doesn’t matter if the smoke is fully visible, it still is able to block of chokepoints.


(gg2ez) #6

it doesn’t matter if the smoke is fully visible, it still is able to block of chokepoints.[/quote]

I didn’t say fully visible… I said invisible. I just think it’s unfair to let a player walk into something that they can’t counter.