info_train_spline_control


(FAQIS) #1

Ladies and gentlemen!

I got a good and stupid question!
(are you suprised?)

Well how to get the control connected to the info train spline main?

Can you please tell me!?
I would be very glad if you can tell the secret behind the smooth tank mov3ment
So I can give you a good experience with my genius map with an interesting flow and gameplay!
(just jokin… )

But the question need an answear
So take a step out from the haze my big hero! And show me the way! :smiley:

:smiley: Im very glad if you can give me the answear today! :wink:


(-SSF-Sage) #2

Give the first spline of the two wanted splines the following key:
control nameme

Then add that control entity and give it:
targetname nameme

Then use ā€œPlot splinesā€ tool to make the GTK draw the curve for you. The button with a train icon. Then just move the control until the path is round enough for you.

You probably don’t need this, but if you are making something space stuff, then you can add more than one control between two splines with key control2 control3… But don’t recommend doing this unless you really need it.


(FAQIS) #3

Hugeeee thanks!!!

Thanks very mouch -SSF- Sage
You did really help me


(Mateos) #4

I think you missed this part:
http://forums.warchest.com/showthread.php/40563-TUTORIAL-how-to-make-a-tank?p=501177&viewfull=1#post501177


(FAQIS) #5

Yep but…

I did never use any tut for the tank :wink:

I just get stuck now when i should place controls…

I thought it was controlname…
Not targetname…

But a small question:
When I making a curve the tank seems to slow down in the curve with the control…
Its so mouch that the tracks moving faster than the ground, and it makes it looking odd… must I remapshader and use a slower track at that moment?

Or can I adjust the spline someway?

Edit: okey I shuold maybe use to read the tutorial…

But my tank works… So I dont think i need to read it at all now…

Okey but sorry for asking stupid question… Im sorry.