Name: Julius
Stats: HP 90/Speed 420
Armament: SMG/semi handgun
Abilities: Smoke Bomb - drops a smoke bomb at his feet, that instantly covers area with smoke, duration 3-5 seconds.
Chameleon - strips target corpse of its clothes, disguising himself as that merc, work time 5-7 seconds, lasts until Julius takes any hostile actions or uses ability and is seen doing that(eg if he kills an opponent from behind and no1 sees it, then his cover is not blown). Essentially it same as CoverOp ability from ET.
Alternative ability - Mimic - replaces own abilities with abilities of any friendly merc in vicinity(aim and click). Lasts untill Julius dies. Mimicked abilities are 20% weaker than those of original.
Gets speed bonus with planting/disarming bombs, but not with repairing.
Bio: Former Soviet spy, after the fall of the Union became unemployed and decided to become a mercenary.
Infiltrator
Hmm, how do i edit posts ?
Anyways. Alternative ability - Sabotage - places small shaped charge at any interactive object(turrets, ammo crates, generators), that detonates and does average damage to any hostile who uses sad object. Charge is undetectable and has 1 second detonation timer, making distinctive sound(like breaking metal wire) when its about to go off.
I think the idea is great, the stealth “covert” style is my favorite in ET and I really hope there could be possible to sneak around enemy lines in DB.
Maybe add a class with a invisible armor that makes the player invisible for 20 seconds or until he/she open fire.
The special armor should be used together with a pistol+sniper/shotgun.
Imagine the cool thing, you load up your chargebar, use it for the invisibility and sneak around some enemies and then you putting a shotgun in the back of some OP merc and boom! -hehehe -kill…