EDIT 9 April 2016: I know I haven’t been actively posting updates, but I assure you, I have been working on the software. The reasons to why it has not been released are two: Firstly, school. Secondly, code complications and laziness or lack of time (due to school) to fix them. I know these are not valid excuses, but nonetheless, I will try to release the software as soon as I can. Feel free to message/follow me on Steam (Xyfurion) or on Twitter (@Xyfurion) to stay up to date on the progress. Cheers!
Hello Dirty Bomb Players!
I present to you a software that has been in the works for a couple months (including procrastination times). To put it simply, it modifies the in-game HUD to your liking.
Note: Keep in mind that this software is still In Development. Expect many bugs and unfinished features. That being said, the absolute basic features are still present!
To Do List:
[spoiler]
- REWORK GUI
- Fix any Bugs
- Add Functions:
[list] - Reset
- Reset All
- Change Resolution
- Load Preset
- Choose Preset (Dropdown Menu)
- Preview
- Check for Updates
[/list] - Make MiniPreview Functional
- Add Custom Resolution option
- Make Editor Window
- Make Preview Window
- Make all the modes interact with Editor and MiniPreview
- Add more Assets (Grenade Blink Time, Obituary Message Log max count, etc.)
- Pimp GUI a TON!!!
- Update as in-game HUD changes
- Other features TBD
[/spoiler]
Current Features:
[spoiler]
- All main HUD assets (Health, Ammo, Abilities, etc.)
- Horizontal and Vertical Align
- Horizontal and Vertical Attach
- Pixel offset X and Y
- Shadow offset X and Y
- All Color Assets (Friendly, Enemy, Neutral, Ammo, Low Ammo, Grenade Blink, etc.)
[/spoiler]
Changelog:
[spoiler]
INDEV 1.0.2
» Added more resolutions (1280x768, 1440x900, 2560x1500, 1600x1200, 2560x1440, 1536x1260, 3840x2160)
» Added Icon
» [BUGFIX] Save button crashes application. (Now requires exe and bin folder - fixed by using installer or zip)
INDEV 1.0.1
» Disabled buttons for incomplete features due to confusion
» Added WIP text to MiniPreview due to confusion
» Added 1920 x 1200 Resolution
[/spoiler]
Downloads:
[spoiler]
Sofware:
» Dirty Bomb HUD Maker InDev 1.0.2 [64-BIT INSTALLER] [url=“http://www.mediafire.com/download/j51f51ark9w4gw8/Dirty_Bomb_HUD_Maker_%28InDev_1.0.2%29_64-BIT.zip”][64-BIT ZIP]
» Dirty Bomb HUD Maker InDev 1.0.2 [32-BIT INSTALLER] [url=“http://www.mediafire.com/download/wfunt2xv4dk9cit/Dirty_Bomb_HUD_Maker_%28InDev_1.0.2%29_32-BIT.zip”][32-BIT ZIP]
» Dirty Bomb HUD Maker InDev 1.0.1 64-BIT [DOWNLOAD EXE] [url=“http://www.mediafire.com/download/yp5p1p07bm580yb/Dirty_Bomb_HUD_Maker_%28InDev_1.0.1%29.jar”][DOWNLOAD JAR]
» Dirty Bomb HUD Maker InDev 1.0.1 32-BIT [DOWNLOAD EXE] [url=“http://www.mediafire.com/download/jj0lb7p14apjkpc/Dirty_Bomb_HUD_Maker_%28InDev_1.0.1%29_32_bit.jar”][DOWNLOAD JAR]
» Dirty Bomb HUD Maker InDev 1.0.0 64-BIT [DOWNLOAD EXE] [url=“http://www.mediafire.com/download/frvtmsiccmx887l/Dirty_Bomb_HUD_Maker_%28InDev_1.0%29.jar”][DOWNLOAD JAR]
» Dirty Bomb HUD Maker InDev 1.0.0 32-BIT [DOWNLOAD EXE] [url=“http://www.mediafire.com/download/hfk1rg831tnz2k7/Dirty_Bomb_HUD_Maker_%28InDev_1.0%29_32-BIT.jar”][DOWNLOAD JAR]
[/spoiler]
Source Code:
[spoiler]
» Dirty Bomb HUD Maker InDev 1.0.1 February 27th Source Code [32-BIT ZIP] [url=“http://www.mediafire.com/download/j8ab8dc45348cho/DB_HUD_Maker_%28InDev_1.0.1%29_32-BIT_27_February_2016.zip”][64-BIT ZIP]
Will soon upload to github due to the sheer number of people who asked on reddit.
[/spoiler]
How to use:
[spoiler]
Pixel offset: The number of pixels the specified asset is shifted along the X or Y axis.
Shadow offset: The number of pixels the shadow is shifted from the Asset
Align Horizontal and Vertical: Where the anchor point of the specified asset will be.
Attach Horizontal and Vertical: Where the specified asset will be on the screen.
Once you save, you will get a “ShooterUI.ini”
Navigate to “C:\Documents\My Games\UnrealEngine3\ShooterGame\Config” and create a backup of your current ShooterUI.
Then move the ShooterUI.ini you saved from the software and drop it into the Config folder.
Start the game up and you should be using your newly created HUD config!
[/spoiler]
This Software and Thread will be updated often so please check back frequently.
Estimated Release Date for the full version: Mid-Late April *Tentative
Note: I apologize if this thread is vague. I will be adding things to make it clearer. But for now my priority is to work on this software and make it complete. Remember: I started this software as a hobby.




