Last day i was playing and there was this skyhammer not giving ammo, and i started thinking “damn we gotta think of something who will makes people want to give ammo more than the ridiculous amount of XP given for that” (i know it has been raised on update) so i started to think. And well XP isnt really something useful when you think of it in a newbie POV. Since you understand fast that levels arent that useful in this game (except game mode at the beginning nothing is lvl blocked so you dont really have a motivation to get the xp). So i told myself we need an incentive that can be felt directly in game by the player and ammos are heavy (did you saw how huge these packs are?) so why not giving speed bonus when the player get rid of its ammo, im not speaking of making skyhammer run like sparks but a little speed bonus enough to be felt, stackable bonus, the less you have ammo pack on you the faster you go. I dunno how that would work this need some research but its just a wild idea who came up while playing. Newbies will throw all their packs down to go faster and you just need to pick it up after when you need it. Any opinions on that ?