I’ll bet that at this point they even give interviews in their dreams. It’ll all be over soon SD!
In the news...
HORSE, who is both modest AND sensitive, just let me know this.
Suddenly I have a burst of energy.
[QUOTE=3Suns;270794]HORSE, who is both modest AND sensitive, just let me know this.
Suddenly I have a burst of energy.[/QUOTE]
“Modest and Sensitive” is my middle name.
[quote=3Suns;270794]HORSE, who is both modest AND sensitive, just let me know this.
Suddenly I have a burst of energy.[/quote]
obviously there’ll be a lot of discussion, so why not make a topic to keep the news thread clutter free?
here, i made one for you: http://www.splashdamage.com/forums/showthread.php?t=23653
[QUOTE=Joe999;270797]obviously there’ll be a lot of discussion, so why not make a topic to keep the news thread clutter free?
here, i made one for you: http://www.splashdamage.com/forums/showthread.php?t=23653[/QUOTE]
Good idea! Thanks, Joe!
previews
http://exophase.com/22004/brink-impressions-new-trailer/ not exactly accurate
http://segmentnext.com/2011/03/21/brink-preview/
podcast coverage
http://tech-gaming.com/2011/03/17/podcast-6-6.aspx starts around 13 minutes, not that great, a bit of messed up info.
One more preview, haven’t read it yet though.
http://gamestyle.com/previews/2078/brink/
[QUOTE=Maawdawg;271288]One more preview, haven’t read it yet though.
http://gamestyle.com/previews/2078/brink/[/QUOTE]
He confuses body types with classes, and mentions them as if they are tied together.
Brink made another "top 10 at PAX "list.
http://www.gamingupdate.com/articles/38/The-Top-Ten-Games-of-PAX-East-2011
Pax East Preview with footage I have not seen before. Apologies if this has been posted before:
The dude talking in the vid, is pretty honest too.

Quite nice, and I haven’t seen that one anywhere before.
For the comment, it’s pretty honest… but not completely right.
The first player, holding a shotgun, is hitting at a good distance yeah,
but is not really hurtinh them a lot, and he puts someone to the ground
(the second one, a floor down) because some teammates are shooting at them
(we can see some bullet lines).
I like how guys on the floor are moving like “no no don’t shoot pleaaargh”.
Yeah, he gets like 1 xp for a hit? i don’t think it will do too much damage over mid/long distance, I have faith that SD won’t **** up something as simple as that lol
And sniper criticism is obviously not meaningful cause it’s just “every game has sniper rifles, this game doesn’t, that sucks because it sucks”.
It’s more concerning that he said everyone was slow… judging from the videos people struggled to use SMART and also didn’t sprint a lot but still that’s concerning to me.
Other than that he said it looks beautiful which is good to hear C:
Yes he qualifies the statement, in the comments section by saying that everyone was a complete noob in terms of using the smart system - so it looked slow but actually wasnt.
As for the footage, not really interested in the shooting parts as the dude was bad… but the map layout was interesting. Shows a smart route up to the balcony (plant objective) that hasn’t been shown in other vids. It will be quite useful applying pressure when attacking the first objective - although it seems like a light only smart path.
Edit: actually maybe medium too
For an example, when I first put my hands on Crysis 2’s demo, at first it felt really slow, the character seems heavy as hell. It took me more than 30 minutes, I think, to understand the pacing of the game and to run, jump from tops to tops, and hide to recharge the suit effectively. And the game felt a lot better.
I think we can’t rely to much on impressions from short sessions like that. Especially on the rythme of the game.