In Game Bug List (not technical hardware/software issues)


(Macky) #1

-Soldiers have the ability to use a Kevlar vest but it doesn’t show as an ability in the lower right corner. And, I am still able to be buffed with Kevlar vest from an engineer. In game the Kevlar vest doesn’t show up as one of the abilities you have from the abilities section or in game.

-Buffing players has a tendency of causing a camera lock on just that player. If you are going in one direction the camera lock will cause you to move in another direction. Also, at time the camera lock is so focused on that teammate that a person can temporarily lose what direction they are going (when standing next to other teammates who are running past you in a different direction). Can a higher FOV fix this?

-Buffing players causes a slight speed boost for teammates who run faster then the character you are using. For example a medium soldier can “lock on” to a light weight player who is running and that soldier will speed up to catch him. This really isn’t an issue but the distance once travel is large enough to warrant adding to the list. Also, do to the lock on effect of trying to buff a player can cause you to Parkour over objects much faster then normal.

-Be More Objective 2 star challenge difficulty is out of spec with the other challenges of the same level. This happens when one reaches higher ranks of 3, 4 or 5. What happens is that the opposing AI makes very good use of their abilities while your teammates do not. Also, when you highlight and choose a particular objective your team AI is not responsive to offer help. I recall that AI in general was addressed in the last patch but I’m not sure if this issue is addressed yet.

-Online Stats option is not a selectable option.

-Capturing a command post causes the player to become stuck at the command post for a brief moment. I’ve only noticed it most when playing online but I wouldn’t limit the situation to just online game play. (thanks Shadedluck for mentioning it)

-Letters and number are corrupted in game (SD is already aware of it in another thread)

-Creating new characters may cause certain scars/tattoos from the previous character to overlap onto new one under certain conditions. It appears that SD is aware of it and should be patched. (thanks to Minax)

-At times when playing online there is loss of sound and what seems to be invisible players.

-When minimizing the game so you can go back to desktop it appears that ram consumption begins to increase. Brink’s minimized icon at the bottom of the screen will just disappear. This doesn’t happen all the time. I usually use control+esc key as control+enter doesn’t work. Control+~ keys only bring down the console. It’s being looked at.

-I’ve been repeatedly experiencing a crash which has been occurring around 5-10 minutes into a map. Left idling on the main menu and the crash does not occur. I have not been able to narrow down repro steps to a fixed cause, and indeed it is happening on, I believe, all maps. Most reliably (and preventing me from completing the map) on Shipyard campaign where it will crash before the “defend the crane” timer has expired. by RoS

-Animation bug when using the duct tape magazines. Instead of flipping the magazine when reloading you drop them.

-[Suggestion] Glass panes in the What-If: Chopper Down map (and others) need more tint (be it gray, blue, etc) so that openings can be disquisition from non openings. This is do to the fact that players from opposing teams interact with one another in these areas in combat making it difficult to know if a player is inside a glass pane or out in the opening.

-[Suggestion] Provide some sort of symbol for servers showing that they are VAC protected. Unless they are all suppose to be VAC protected.


(Shadedluck) #2

Occasionally in game after I capture a command post it seems like I get stuck on it. It wont let me move forward after I’m away from it, but I can move backward and it will immediately correct it.


(Macky) #3

I’ve experienced this a few times as well. I will add this to the OP. Thanks


(Hyraltia) #4

[QUOTE=Macky;305694]

-Buffing players has a tendency of causing a camera lock on just that player. If you are going in one direction the camera lock will cause you to move in another direction. Also, at time the camera lock is so focused on that teammate that a person can temporarily lose what direction they are going.

-Buffing players causes a slight speed boost for teammates who run faster then the character you are using. For example a medium soldier can “lock on” to a light weight player who is running and that soldier will speed up to catch him. This really isn’t an issue but the distance once travel is large enough to warrant adding to the list. Also, do to the lock on effect of trying to buff a player can cause you to Parkour over objects much faster then normal.

-[/QUOTE]
These are INTENDED to be in the game, they are there to encourage buffing and so players who aren’t light can buff those that are, these are not glitches or bugs.

Also, stats are best left disabled, the second you put stats into a team based game, team play goes down the drain because you get idiots stat boosting or actually worrying about K/D ratio as if it means something. If stats were ever intended to be put in, seriously, do not do it, it’d be bad news for the game.


(Macky) #5

[QUOTE=Hyraltia;305738]These are INTENDED to be in the game, they are there to encourage buffing and so players who aren’t light can buff those that are, these are not glitches or bugs.

Also, stats are best left disabled, the second you put stats into a team based game, team play goes down the drain because you get idiots stat boosting or actually worrying about K/D ratio as if it means something. If stats were ever intended to be put in, seriously, do not do it, it’d be bad news for the game.[/QUOTE]
Please don’t derail the thread by arguing. If you are affiliated with SD (developer, etc) please announce yourself as such (hopefully a mod will make the title under the name. Currently I don’t see any indication you are) so to avoid any confusion. If you are just a fan of the game, again, please don’t argue. This thread is intended for all to post issues they are seeing in game so they are fixed. Not to debate about what you think qualifies for a bug or not. Then let SD either accept, or explain what people are seeing. But it must be clear that person is SD Staff. Thanks


(suzpiper) #6

Crouching bug. Sometimes it gets stuck and cannot crouch until I scope and unscope on a target. Do not really know exact steps to replicate, but it happens pretty regularly.


(ExtemporaryAlias) #7

This happens to me every time I engage a command post.

I have also noticed now that letters and words in the in game UI have turned to code and are not readable. Example being the letter “F” in a buff ring. As well as player names.


(dommafia) #8

His first part is true though, so it stands. Dev’s already said that you can use this as a “wind draft” or w/e they called it. You are SUPPOSED to go faster when chasing after someone to buff them. Just remove that from the list as you have the right idea with this thread otherwise.


(Minax) #9

When creating a new character it looks like it is possible that his tattoos “overwrite” the tattoos of your old character. At least that happened to my Resistance guy after I created a new Security guy (and yes, I did create a totally NEW character and did NOT just switch factions on my old character ;)). After I did a few challenges I switched back to my main character only to realize that he now had the tattoo of the new character (his clothes were also changed back to the ones you start with, but was able to change them back with no problem).

When creating the new character I chose the same voice and archtype for it so I don’t know if this could potentially also “overwrite” the archetype/voice/facial stuff of the old character.

Wasn’t able to re-produce this “bug”/issue by creating another new character, though.

Now I’m left with an ugly tattoo on my main character and am kinda reluctant to create any new characters in fear that my old ones might be changed again. :frowning:


(Macky) #10

[QUOTE=Minax;307281]When creating a new character it looks like it is possible that his tattoos “overwrite” the tattoos of your old character. At least that happened to my Resistance guy after I created a new Security guy (and yes, I did create a totally NEW character and did NOT just switch factions on my old character ;)). After I did a few challenges I switched back to my main character only to realize that he now had the tattoo of the new character (his clothes were also changed back to the ones you start with, but was able to change them back with no problem).

When creating the new character I chose the same voice and archtype for it so I don’t know if this could potentially also “overwrite” the archetype/voice/facial stuff of the old character.

Wasn’t able to re-produce this “bug”/issue by creating another new character, though.

Now I’m left with an ugly tattoo on my main character and am kinda reluctant to create any new characters in fear that my old ones might be changed again. :([/QUOTE]

Do you have a pic to demonstrate what you are describing?


(Minax) #11

I’m not really sure how I could take a good screenshot of that issue. I still have a screenshot from my main character before his tattoo got changed by the game. I could also take a screenshot from my main character now with his changed tattoo. I already deleted the new character (who had the tattoo that got “transfered” to my main character) but I guess I could create him again.

Here are the screenshots, just in case:
Screenshot of my main character before his tattoo (‘Dog Tag’) got changed, May 13th
Screenshot of my main character after his tattoo got changed (to ‘Samoan’)
Re-creation of the new character that I created. His tattoo “overwrote” the one on my main character.

I’ll try to re-produce this issue by creating a few more new characters with different archetypes and tattoos and see if some of them may change the appearance of my existing characters again. Should also try to record it with Fraps then, I guess that would be the better way to actually show this issue. Screenshots don’t really help that much, I fear.


(Macky) #12

[QUOTE=Minax;307334]I’m not really sure how I could take a good screenshot of that issue. I still have a screenshot from my main character before his tattoo got changed by the game. I could also take a screenshot from my main character now with his changed tattoo. I already deleted the new character (who had the tattoo that got “transfered” to my main character) but I guess I could create him again.

Here are the screenshots, just in case:
Screenshot of my main character before his tattoo (‘Dog Tag’) got changed, May 13th
Screenshot of my main character after his tattoo got changed (to ‘Samoan’)
Re-creation of the new character that I created. His tattoo “overwrote” the one on my main character.

I’ll try to re-produce this issue by creating a few more new characters with different archetypes and tattoos and see if some of them may change the appearance of my existing characters again. Should also try to record it with Fraps then, I guess that would be the better way to actually show this issue. Screenshots don’t really help that much, I fear.[/QUOTE]
I haven’t checked but asked for the screenshot thinking that the tattoo isn’t available when you are a level 1 player.


(Minax) #13

Update: There is a thread about this issue here on the forums.

There also is a workaround that is fixing this:

[QUOTE=BBboy20;305903]I think I just figured what happened: so I made a new character with the same arc and voice and then went to my current character, went to weapons, clicked one, switched to Resistance, pressed esc, and behold, now my character looks like the 2nd one.

I don’t know if this wide spread or not but until SD acknowledges this glich, everyone, DO NOT press the faction button on your weapon customization menu because who knows if what ever tats and scars you don’t want end up being permanent.[/QUOTE]


(Macky) #14

[QUOTE=Minax;307427]Update: There is a thread about this issue here on the forums.

There also is a workaround that is fixing this:[/QUOTE]

Thanks for the update on that. Hopefully, that will be fixed in the patch.


(Macky) #15

[QUOTE=Minax;307427]Update: There is a thread about this issue here on the forums.

There also is a workaround that is fixing this:[/QUOTE]

Thanks for the update on that. Hopefully, that will be fixed in the patch.

I’ve also updated the OP with a few more mentionables.


(Decayed) #16

http://www.splashdamage.com/forums/showpost.php?p=308282&postcount=8

regarding #3


(Macky) #17

When minimizing the game so you can go back to desktop it appears that ram consumption begins to increase brink’s minimized icon at the bottom of the screen will just disappear. This doesn’t happen all the time. I usually use control+esc key as control+enter doesn’t work. Control+~ keys only bring down the console.
Added to OP.


(Macky) #18

Looks like the memory issue is being looked at.
http://www.splashdamage.com/forums/showpost.php?p=312833&postcount=2


(Tjommel) #19

Pls add these Bug:
http://www.splashdamage.com/forums/showthread.php?t=26540


(Macky) #20

Below are some posts by SD regarding some of the issues so far.

http://www.splashdamage.com/forums/showpost.php?p=314117&postcount=126 low amd performance
http://www.splashdamage.com/forums/showpost.php?p=312833&postcount=2 memory leak
http://www.splashdamage.com/forums/showpost.php?p=314512&postcount=3 2nd character erases 1st

http://twitter.com/#!/CatalystCreator/status/70940292441837568 update regarding AMD cards.