-Soldiers have the ability to use a Kevlar vest but it doesn’t show as an ability in the lower right corner. And, I am still able to be buffed with Kevlar vest from an engineer. In game the Kevlar vest doesn’t show up as one of the abilities you have from the abilities section or in game.
-Buffing players has a tendency of causing a camera lock on just that player. If you are going in one direction the camera lock will cause you to move in another direction. Also, at time the camera lock is so focused on that teammate that a person can temporarily lose what direction they are going (when standing next to other teammates who are running past you in a different direction). Can a higher FOV fix this?
-Buffing players causes a slight speed boost for teammates who run faster then the character you are using. For example a medium soldier can “lock on” to a light weight player who is running and that soldier will speed up to catch him. This really isn’t an issue but the distance once travel is large enough to warrant adding to the list. Also, do to the lock on effect of trying to buff a player can cause you to Parkour over objects much faster then normal.
-Be More Objective 2 star challenge difficulty is out of spec with the other challenges of the same level. This happens when one reaches higher ranks of 3, 4 or 5. What happens is that the opposing AI makes very good use of their abilities while your teammates do not. Also, when you highlight and choose a particular objective your team AI is not responsive to offer help. I recall that AI in general was addressed in the last patch but I’m not sure if this issue is addressed yet.
-Online Stats option is not a selectable option.
-Capturing a command post causes the player to become stuck at the command post for a brief moment. I’ve only noticed it most when playing online but I wouldn’t limit the situation to just online game play. (thanks Shadedluck for mentioning it)
-Letters and number are corrupted in game (SD is already aware of it in another thread)
-Creating new characters may cause certain scars/tattoos from the previous character to overlap onto new one under certain conditions. It appears that SD is aware of it and should be patched. (thanks to Minax)
-At times when playing online there is loss of sound and what seems to be invisible players.
-When minimizing the game so you can go back to desktop it appears that ram consumption begins to increase. Brink’s minimized icon at the bottom of the screen will just disappear. This doesn’t happen all the time. I usually use control+esc key as control+enter doesn’t work. Control+~ keys only bring down the console. It’s being looked at.
-I’ve been repeatedly experiencing a crash which has been occurring around 5-10 minutes into a map. Left idling on the main menu and the crash does not occur. I have not been able to narrow down repro steps to a fixed cause, and indeed it is happening on, I believe, all maps. Most reliably (and preventing me from completing the map) on Shipyard campaign where it will crash before the “defend the crane” timer has expired. by RoS
-Animation bug when using the duct tape magazines. Instead of flipping the magazine when reloading you drop them.
-[Suggestion] Glass panes in the What-If: Chopper Down map (and others) need more tint (be it gray, blue, etc) so that openings can be disquisition from non openings. This is do to the fact that players from opposing teams interact with one another in these areas in combat making it difficult to know if a player is inside a glass pane or out in the opening.
-[Suggestion] Provide some sort of symbol for servers showing that they are VAC protected. Unless they are all suppose to be VAC protected.
