Improving El Kef to a SW version


(Marko) #1

The final release of El Kef plays well in public servers but is still not the best we could come up with regarding match playing.

I’ve set up a little forum to discuss about El Kef and get it improved. The map sections are split in several topics so we can easily focus on each section of the map.

Meanwhile, a couple of clans already offered to give me a hand in improving the map. We have a new test pk3 ready with new routes to the objectives, 20/30 spawn times and 1.25 charge bar requested for axis to set up the defenses.

A link can be found directly on
http://www.gamedesign-online.com/forums/viewforum.php?f=10

Any feedback on that test pk3 and how the game flow is improved is more than welcome.

Marko :bump:


(Fusen) #2

you about posting an article at www.xfire.be about it? then you’d get pretty much 100% clan orientated comments, fair enough there will probabaly be some whine too but no pain no game :stuck_out_tongue_winking_eye:


(maarten144) #3

I’ve put it in the current Gamersdatabase ET Cup. El_kef is planned for last week and with 11 votes for it and 10 for cathedral it will most likely be used. Afterwards you should get some feedback either from me or from the clans directly. Just ask me on #gamersdatabase <–g-man