My current thoughts on how to improve from where we are are the moment, suggested priorities are bolded.
There are loads of things that I like, but I’ll save my flattery of those for other threads.
Also I’ll update if anything else comes to mind or new issues materialise in subsequent patches.
Gameplay
- Ally/enemy skins are indistinguishable, who the hell do I shoot?
- Grenades need a ticking sound whilst cooking
- Ability to reload (and shoot?) whilst sprinting
- Map flow, keep getting stuck on things that shouldn’t get me stuck and some things that are low enough to jump onto can’t be mounted
- No slippage down mildly steep slopes, my shoes have grippy rubber on the bottom, very steep slopes should still slip
- Should be able to walk though bushes
- Plant C4 anywhere
- Able to look around (360 degrees) whilst planting/repairing/constructing
- Gibbed vs incapped, hard to tell which state downed players are in, perhaps I’m missing something obvious
- Starting sprint happens a long time after pressing the sprint key Not sure if this has been tweaked or I’ve just gotten used to it, maybe this is already fixed or won’t fix
- There are places that seem like I should be able to get on or over them but I can’t
- [STRIKE]One(or two) backstabs for a kill not four, four for frontal assaults is fine[/STRIKE] Won’t fix - Secondary fire (stab) with knife is 1-2 hits for a backstab kills. [stealth6]
- [STRIKE]Something feels off with my character size, a bit too large perhaps[/STRIKE] Fixed
- [STRIKE]Too much delay between stopping sprint and being able to fire, will be resolved by the above[/STRIKE] Fixed
- [STRIKE]Strafing requires a warm-up period to full speed making changing direction very slow, should immediately go to full speed or at least drastically reduce the warm-up time[/STRIKE] Fixed
- [STRIKE]Need some air movement, turning mid-flight should take you slightly in the facing direction[/STRIKE] Fixed
- [STRIKE]Give defenders ability to return data disks[/STRIKE] Fixed
- [STRIKE]Crouch jump[/STRIKE] Fixed/WIP
- [STRIKE]Old school hit sounds, think ding and tink rather than ompff and eawhh[/STRIKE] Fixed - Placeholder sounds need replacing
- [STRIKE]Jump height just feels a bit too low[/STRIKE] Fixed - Jump height/length increased and crouch jump is in now
- [STRIKE]Longer respawn waves[/STRIKE] Fixed
Interface / Controls
- IFF height above heads should be consistent, currently they’re too low at close range and too high at long range
- IFF should be bigger in general, but should also change size to indicate distance to target
- Medic/ammo packs should bounce off things rather than drop to the floor like a brick
- Medic/ammo packs dropped at your own feet should be immediately picked up, currently you have to crouch, stand or jump to trigger the pickup
- Airstrikes don’t go off if they land under the EV or airstrike markers can too easily be throw under the EV
- Gassing yourself needs its own death icon
- Scoreboard doesn’t display everyone’s “Ready” texts consistently
- Special genenades should be cookable, or at least all grenade throwing mechanics should be the same
- Pressing primary fire during quick knife will inconsistently do a slash instead of a stab, primary fire pressage should be ignored
- Option to swap slash and stab as primary or secondary fires
- Option to select slash or stab for use with quick knife bind
- Alternatively to the above two remove stab and give slash a damage buff
- Option to mute sound when the game window is not active
- Option to turn off crosshair swelling
- 3 gazillion user defined custom colours for HUD elments, e.g. crosshair, IFF, objective icons, etc.
- Health bars should stay the same size all the time, not be one size for close teammates and smaller for those further away
- Selecting next class to spawn as whilst alive should flash the new class icon at the bottom of the screen to indicate the selection
- Class specific weaponbank binds
- [STRIKE]Respawn timer in HUD[/STRIKE] Fixed
- [STRIKE]Drawgun takes up too much space[/STRIKE] Fixed
- [STRIKE]Quick knife/grenade should always switch back to previous weapon, no other key presses should override this[/STRIKE] Fixed
- [STRIKE]HUD hit indicator doesn’t work most of the time, that is when you sucessfully land a shot[/STRIKE] Fixed
- [STRIKE]Crosshair with pinhead centre[/STRIKE] Fixed
