For the past few months, our beloved Chris Cookson has been working on improving the MD3 exporter for 3d Max 4.2/5 and GMAX.
Latest features:
- Correct export of normals, respecting smoothing groups.
- Calculation of bounding boxes per frame.
- Improved error checking and validation.
- Exports valid Q3A path names (no backslashes).
The current working versions are :
For any addition news, please visit Chris Cookson’s site.

