Improve the vehicles


(Takamura) #1

The vehicles objectives are ugly and so pixel , and the cars at map same
so i have some pictures for vehicles objectives
The game need to be more optimize .

The marauder (heave car )


(Szakalot) #2

what I would like is for the model to more accurately represent the physics ingame.

Just like stationary MGs, its much bigger than it looks; throwing sticky bombs from behind EV is freaking annoying


(Takamura) #3

Just improve the cars ingame or remove them because are so ugly … i feel like i play a game in 2000 when i see those cars :slight_smile:


(lemonLugnut) #4

Well i think the EV’s or the Cars are fine, you know why? Because they are obstacles. Well they are shaped out enough i would say enough to know what they are and what they do. Also it’s the point to let as much people access a game as possible, for sure much more if it’s free 2 play. And well i have to say it - even if it’s nexon (no bad word) - it’s really NO pay2win i wouldn’t even call it true pay2progress. So hey, let them get to as many people as possible with lower-end machines to pull out some dollars. And don’t spend money on remodelling and such things.

ALSO: I can’t imagine ANY of the vehicles above on one of the existing Maps. The EV Is fine as it is. Maybe the third one is a possibility everything else… wuah.,…

Also obstaclecars have to look like no car(-brand), legal reasons


(Takamura) #5

Just to make the game more realistic… and to enjoy the game with a good look gameplay.
(They are not fine if you call it fine maybe you have stuck in year 2000 gameplay ^^)


(Jojack) #6

I’ve never noticed. Maybe because I use a config that strips the game clean in the first place. I’m not here to look at textures on cars. Dev time and resources are better spent on other things.


(Takamura) #7

I know they have to do much things step by step …
So i post one of the more things need to do to optimize the game …
And the pictures from the cars are just a idea about DEATAIL :wink:


(Jojack) #8

But most players will simply turn those nice textures off, to improve performance and to eliminate visual clutter. What’s the point in spending time on something most players won’t even see?


(Takamura) #9

Better to play with 30 fps and a good look game than seeing a cartoon game with walls only .


(RuleofBooKz) #10

those guys that kill u in 2 secs? they have 8-bit graffix configs for a reason


(Gi.Am) #11

What are you talking about the EV looks way more interesting than any of your example pics.

Its colors are that of the CDA (white, bright Yellow trimmings, black text) which fits its medical background (after all its main use is to transport important/dangerous payloads). And it fits way better into the Urban setting than Woodland camo.


(ebonyMountain) #12

I don’t think at all. The biggest part of players will be noobs and casuals, because every big game has more casuals, than die-hard fans. If the game would work better, i would use higher settings. I don’t need 120-150 fps. 60fps stable would be enough for me and a prettier game. The problems are just all the strange drops i get and i want to minimize them.


(ATTEM) #13

Well there’s only one type of EV in the game and no one cares how it looks tbh. Just play the objective bruh


(AnimeDude) #14

only problem I have is that the EV’s wheels don’t move and the MG on it has little to no protection so there’s no reason to use it unless you want to die instantly.


(misspo) #15

Well EV MG is like all MGs in the game…One sniper to rule them all :slight_smile:
This shit always remember me BF1942 on omaha beach with the statics mgs at the front.
It was an easy way to die :slight_smile:
[url="https://www.youtube.com/watch?v=vg0Tmydj29M
Pfiou, i love this theme. It goes at the same place as AoE, AoM, old sims, N64 goldeneye and duck nukem.


(KattiValk) #16

The EV looks like a pudgy turtle. I wouldn’t mind a change to something more MRAP like, but it sort of does need to be shorter to keep the MG viable. A RWS turret would be interesting but perhaps a bit OP.