I just got into dirtybomb, but i did spend some cash since i would usually buy a nice game for 60$ anyways so i think its only fair to give at least the same to a f2p which is potentially better than most games coming out lately.
That being said, i dont agree on most ppl views of the trade in, it doesnt matter if you are a new player or veteran with tons of cash to spend, trade up is kind find right now, but trade in atm is more expensive than trade up (credits wise) and even use 3:1 ratio, in my opinion if you are going to have a 25k fee for cobalt exchange it should at least be 1:1, i would prefer the fee to go down a little and still have 1:1, all trade ins should be 1:1 tbh.
About accumulating tons of crap stuff you dont need, could add an salvage or the cash in another person suggested, no it wont make them loose tons of money, if you look at it that way its the same as saying the game is p2w(kind), some ppl look at it like you cant get anything good if you are playing the game for free… even tho i have like only 40 hours till now, 25k credits isnt a cheap amount for sure, ok once im at 500 maybe ill have some more, but it still wont be cheap.
Trade down should be the same as trade up in my opinion, and to me it was pretty obvious there should be a trade down system once i first used the trade up (mainly because i got 1 cobalt nader a pheonix from the cases of steam ultimate pack) kind lucky? yeah… but i dont like either of those…
i dont think special editions should count as gold, but to me if we were only able to trade in 1:1 the special editions would be fine, not being able to trade up or down thoso (or just count it as a gold and a half? trade up would less spec edition for cobalt than gold, and trade down would give less golds than cobalt, but of course, we cand ever get special editions back with any trade method)
I mainly play like 4 classes, i like proxy the most, i kind wanted cool cards/loadouts for those, but didnt get any at all, and atm i dont have the extra gold for it, i bought 2x 10 cw case pack and got 2 special edition phoenix, which i dont like at all and some other gold/cobalt which i also dont like, i did trade up silve into a gold proxy rho, but crap augments…
So yeah, keep trade up as it is i think its fine, trade in 1:1 in my opinion should be cheaper for random loadout card(keep the merc selection) but also add which some ppl recommended, make like a 50k cred fee so you can trade in cobalt to get the exact loadout you want, or any rarity but make the prices fair, trade downs could be cheaper than trade ups, but ofc random loadout and merc, same ration tho (1 cobalt = 6 golds, etc) i dont see it as making them loose “tons of money” as some guy said because we will still be burning tons of credits to get the exact ones we want…
Even tho this has nothing to do with this topic ill just add, game should have a pack to buy all current classes and future new ones, like 50$ or something, would be the same as buying the game, but ppl have the option of f2p, (tho, at least make sure you give promo to ppl that already bought heroes with money if that goes into the game some day) I think everyone would agree on that last part…