What a scary thought.
These things are RIDICULOUSLY hard to get right now. And now imagine you spend tons of cash and/or playtime on crates and finally drop another gold card… and then it’s completely useless. You can’t even use it for trading up.
So unless there is a provision in place that you can never get a duplicate gold card, I’d say this system is pretty awful. Please let us know soon if you have more plans for the loadout system, like opening it up to the Steam market. Because right now, I find it discouraging on multiple levels.
In fact, it’s about the only discouraging thing about the game so far, which otherwise has been surprisingly awesome. I don’t completely dislike the loadout system, I just find that the way they can be attained right now feels more punishing than rewarding. I did spend the 50k or so credits I had on crates (since that’s all there is right now to spend it on), and the experience was overwhelmingly negative because the number of times it would just barely pass (or not reach) a decent card was a LOT higher than the number of times I actually got a decent card from it. It feels like it’s tweaked to tease, but it’s too blunt to not make it an overall frustrating experience.
It’s so bad that now I’d rather keep all my credits for trade ups rather than take my chances with a crate, whether I have duplicate cards or not. I hope that’s not how you meant it to be?