Image Shader Missing


(Hell-Killer) #1

I think the title tells it all :???: Im mhaving like 1/5 of my textures with shader missing , here is a example

So whats really the problem , i tried reinstalling radiant but didnt work :banghead:
Thanks in Advance :beer:


(Shaderman) #2

AFAIK those lm_terrain shaders are generated by easygen and don’t have an editorimage. No reason to worry IMO :slight_smile:


(Hell-Killer) #3

So what about the Liwquids :???:

They have to be shown , not with a trasparent ‘Shader Image Missing’ :banghead:


(Shaderman) #4

No, they don’t have to be shown. The liquids (like lm_terrain) are shaders and not textures. The shader textures/liquids/lake_m01 for example has the editor image textures/liquids/lake_m1.tga defined which isn’t available in any pk3. That’s the reason why Radiant uses the “no shader image” image instead. There are some more of these shaders in textures/alpha for example. Like I said above - no reason to worry :slight_smile:


(Hell-Killer) #5

But , I have tested the map im using , and the liquid ive put there isnt showing (its like invisible) but ifI jump to the water area , the water effects would work :???:
What will I have to do to make it shown :???:


(Shaderman) #6

I’m not sure if all liquid shaders work but I know that textures/liquids_sd/siwa_water does. Maybe you have to write you own shader with own textures to get what you want.


(Hell-Killer) #7

Ok , I understand :slight_smile: But anyone know maybe , a tutorial for how to make liquids :???:


(EB) #8

The best way to learn would be to analyze a liquid’s shader.

(there are other ways to view the shader files
this is an easy one for a new guy.)
You can do this for water shader’s that do or do not have images


  1. open radiant
  2. open the liquids directory from the textures menu
  3. select 1 of the shaders while pressing shift
  4. look at the shader syntax
  5. follow shader rules strictly and avoid overwriting default shaders. Click here for the shader manual. (The shader manual should explain the rest, otherwise post here)

(Hell-Killer) #9

I dont get it :???: What exactly do I have to do? Make a shader file like the liquid.shader file ?:???:


(EB) #10

ok, tell me what you do and don’t understand, about shaders, at this point.
Then we can move from there.

Have you looked at the shader manual at all ?
Have you fixed your problem with the textures/liquids_sd/siwa_water image not showing in the editor ?

Explain thoroughly plz.


(Hell-Killer) #11

Ok, I spent a couple of hours understanding the lot , and I have made a couple of liquids and other shaders too :beer:
Now I have another problem. :frowning:
I am trying to get a model in the game from etmail/models/mapobjects/etc
But when I get em in by misc_model tool ,it does not show the model , instead it shows this ‘box’ thing with lines coming out of it :banana:

what is the problem now pls? Thanks in advance


(Shaderman) #12

http://splashdamage.com/index.php?name=pnPHPbb2&file=viewtopic&t=10517


(EB) #13

perm fix:
http://www.splashdamage.com/index.php?name=pnPHPbb2&file=viewtopic&t=4301