I think the title tells it all :???: Im mhaving like 1/5 of my textures with shader missing , here is a example

So whats really the problem , i tried reinstalling radiant but didnt work :banghead:
Thanks in Advance 
Image Shader Missing
AFAIK those lm_terrain shaders are generated by easygen and donât have an editorimage. No reason to worry IMO 
So what about the Liwquids :???:

They have to be shown , not with a trasparent âShader Image Missingâ :banghead:
No, they donât have to be shown. The liquids (like lm_terrain) are shaders and not textures. The shader textures/liquids/lake_m01 for example has the editor image textures/liquids/lake_m1.tga defined which isnât available in any pk3. Thatâs the reason why Radiant uses the âno shader imageâ image instead. There are some more of these shaders in textures/alpha for example. Like I said above - no reason to worry 
But , I have tested the map im using , and the liquid ive put there isnt showing (its like invisible) but ifI jump to the water area , the water effects would work :???:
What will I have to do to make it shown :???:
Iâm not sure if all liquid shaders work but I know that textures/liquids_sd/siwa_water does. Maybe you have to write you own shader with own textures to get what you want.
Ok , I understand
But anyone know maybe , a tutorial for how to make liquids :???:
The best way to learn would be to analyze a liquidâs shader.
(there are other ways to view the shader filesâŠthis is an easy one for a new guy.)
You can do this for water shaderâs that do or do not have imagesâŠ
- open radiant
- open the liquids directory from the textures menu
- select 1 of the shaders while pressing shift
- look at the shader syntax
- follow shader rules strictly and avoid overwriting default shaders. Click here for the shader manual. (The shader manual should explain the rest, otherwise post here)
I dont get it :???: What exactly do I have to do? Make a shader file like the liquid.shader file ?:???:
ok, tell me what you do and donât understand, about shaders, at this point.
Then we can move from there.
Have you looked at the shader manual at all ?
Have you fixed your problem with the textures/liquids_sd/siwa_water image not showing in the editor ?
Explain thoroughly plz.
Ok, I spent a couple of hours understanding the lot , and I have made a couple of liquids and other shaders too 
Now I have another problem. 
I am trying to get a model in the game from etmail/models/mapobjects/etc
But when I get em in by misc_model tool ,it does not show the model , instead it shows this âboxâ thing with lines coming out of it 

what is the problem now pls? Thanks in advance