[QUOTE=useofweapons;340276]Quotes like this are simply delusional.
Brink is a good game wrapped up in an awful release with lack of support (regardless of promise of updates and DLC).
It’s not hard to “get”, and its innovations are not so wonderful or obscure that people need more time to adjust to them.
If this game had been released in a greater state it could easily have competed with the most popular online titles. Someone really dropped the ball with this, and I very much doubt they’ll manage to pick it up in time.
I know I’ll be blasted for this by the devout, but the truth is the player base is non-existent and that the only way to get a game together is to scrape through your FL is just appalling.
Time will tell, but I’m willing to place a heavy bet that the game will be in an even worse state in 3 months+.
Brink remains a heavily traded in game in the UK. just go into any GAME or Gamestation store and ask the manager. My friend runs a store in Surrey, and they’ve sold a handful of copies for each system since launch. They’ve had to reduce the prices of all copies including the special editions to £25, and they’re still not going anywhere. They even added a 1000 store points bonus on top (£2.50 off anything in store) and the games are sticking to the shelves like limpets.[/QUOTE]
I’m a fan of Brink, big-time…but unlike many of the ‘Blind Defenders’ I accept it’s faults and recognise what a massive wasted opportunity it’s current iteration represents. Brink’s potential fair outweighs it’s current performance, a point that I’m sure SD would be forced to concede behind closed doors.
Therefore, I’m forced, whilst still playing Brink everyday, to agree with many of the points you make here.
Blindly defending Brink in this state may hinder it’s evolution…‘tough love’ is required.
I firmly believe that Brink could become a genre-shaping classic, truly. But not in it’s current form.