I'm sad =[


(wolfnemesis75) #21

[QUOTE=Shinigami;339720]LMAO. I like brink too, but saying that Brink was the second highest selling game in May is the same as saying “That kid is the skinniest one in fat camp.”

Proof[/QUOTE]

Yeah, but after some reviewers that were very harsh, and some lag, it still is second. The rest of the article is in general not specific to Brink, but an industry thing because of the economy.


(zenstar) #22

[QUOTE=Shinigami;339720]LMAO. I like brink too, but saying that Brink was the second highest selling game in May is the same as saying “That kid is the skinniest one in fat camp.”

Proof[/QUOTE]

Evidence, not proof. It is still possible that a game sold in May outsells everything else this year.
Also: there are many, many, many factors involved in why May has been a down month, not just the quality of games released.

That being said: I too really enjoy Brink but it’s not a game for everyone. It’s not even a game for all FPS fans. Just like Wolf:ET this game appeals to a certain type of gamer. I tried introducing Wolf:ET to a bunch of people I used to work with and some loved it and some hated it even though all were FPS fans.

Brink is a niche game. You either get it and enjoy it or you don’t and I think this is why there’s been so much negativity. People who don’t enjoy it’s niche appeal and expect it to play differently.
I don’t think it’ll ever be “#1 bestseller of the century” but that doesn’t make it a bad game.

There will be fans and if we’re lucky SD will continue to develop and improve it. There will also be detractors and if we’re lucky they’ll move along and start tearing into duke nukem now.

Off topic: I really like duke nukem forever. It’s given me some technical glitches and I don’t agree with some design decisions (2 guns? really? c’mon!) but it makes me chuckle and I’ve been enjoying the single player campaign. Apparently load times are terrible on xbox though.


(wolfnemesis75) #23

I think Brink set out to be a niche game for someone who likes Coop Team Play with Objectives. Similar to how JRPGs are designed for people who like those kinds of games. Brink is a FPS but is like saying Bioshock is an RPG, it really is not in an RPG category. Same with Brink. I knew right away that Brink was going to be focusing on its own niche. Which is why it surprised me that so many negative reactions from gamers who thought it was going to be COD. Man, they must’ve had their mind blown, lol. Many seemed to just watch the trailer and have visions and delusions of (COD+Parkour) grandeur. Brink will quietly sell and be played by the people it appeals to.


(Shinigami) #24

[QUOTE=zenstar;339828]Evidence, not proof. It is still possible that a game sold in May outsells everything else this year.
Also: there are many, many, many factors involved in why May has been a down month, not just the quality of games released.

That being said: I too really enjoy Brink but it’s not a game for everyone. It’s not even a game for all FPS fans. Just like Wolf:ET this game appeals to a certain type of gamer. I tried introducing Wolf:ET to a bunch of people I used to work with and some loved it and some hated it even though all were FPS fans.

Brink is a niche game. You either get it and enjoy it or you don’t and I think this is why there’s been so much negativity. People who don’t enjoy it’s niche appeal and expect it to play differently.
I don’t think it’ll ever be “#1 bestseller of the century” but that doesn’t make it a bad game.

There will be fans and if we’re lucky SD will continue to develop and improve it. There will also be detractors and if we’re lucky they’ll move along and start tearing into duke nukem now.

Off topic: I really like duke nukem forever. It’s given me some technical glitches and I don’t agree with some design decisions (2 guns? really? c’mon!) but it makes me chuckle and I’ve been enjoying the single player campaign. Apparently load times are terrible on xbox though.[/QUOTE]

I have a feeling im going to regret this but…what is the difference between proof and evidence?
And yes, technically the game that best sold in the worst selling month could outsell every other game individually. But that is not the case here. not even close.

Also, I agree the sales figures dont determine if a game is good or bad. that really is up to the individual to decide. even if the majority agree to a consensus it doesnt make it good or bad cause it is all opinion. My point was that someone mentioned brink was number 2, and i felt they mentioned it like it was a good thing. So i just pointed out it sold in a month with the worse sales in a while, so really that number 2 isnt a great as it sounds.


(wolfnemesis75) #25

[QUOTE=Shinigami;339862]I have a feeling im going to regret this but…what is the difference between proof and evidence?
And yes, technically the game that best sold in the worst selling month could outsell every other game individually. But that is not the case here. not even close.

Also, I agree the sales figures dont determine if a game is good or bad. that really is up to the individual to decide. even if the majority agree to a consensus it doesnt make it good or bad cause it is all opinion. My point was that someone mentioned brink was number 2, and i felt they mentioned it like it was a good thing. So i just pointed out it sold in a month with the worse sales in a while, so really that number 2 isnt a great as it sounds.[/QUOTE]

That someone was me. And it did sell number 2 units for May. And for Brink, and the kind of game it is, to be quite honest, those numbers are actually pretty good. Now compared to COD, the numbers are not pretty, BUT Brink set out to do everything BUT what COD does. For a new IP, 2nd is not bad. Also, most games never sell as well in their LIFETIME as Brink sold in the month of May alone:Fact. Also, with the hype LA Noire got and all its positive press, it did not sell much better than Brink!


(Shinigami) #26

Hey can you give me a link with the sales figures for brink? i have been curious about them for a while now and i would really like to compare them to other figures.


(zenstar) #27

[QUOTE=Shinigami;339862]I have a feeling im going to regret this but…what is the difference between proof and evidence?
And yes, technically the game that best sold in the worst selling month could outsell every other game individually. But that is not the case here. not even close.

Also, I agree the sales figures dont determine if a game is good or bad. that really is up to the individual to decide. even if the majority agree to a consensus it doesnt make it good or bad cause it is all opinion. My point was that someone mentioned brink was number 2, and i felt they mentioned it like it was a good thing. So i just pointed out it sold in a month with the worse sales in a while, so really that number 2 isnt a great as it sounds.[/QUOTE]

Technically there’s no real distinction between proof and evidence.
When talking about debates you provide evidence to prove your point and the proof is the sum of all evidence to show that your argument is true. You have to be ultra nitpicking to make that distinction though :o

I was just trying to highlight the fact that the article goes towards proving your point but doesn’t stand on it’s own to completely prove it.

We’re basically both in agreement though: We like the game. It probably won’t be the bestseller of the year. But as long as we’re having fun does it really matter? (well… as long as SD is getting enough money to keep supporting our fun :wink: )

EDIT: last time i saw figures were here:
http://www.splashdamage.com/forums/showthread.php?t=28301


(Shinigami) #28

[QUOTE=zenstar;339871]Technically there’s no real distinction between proof and evidence.
When talking about debates you provide evidence to prove your point and the proof is the sum of all evidence to show that your argument is true. You have to be ultra nitpicking to make that distinction though :o

I was just trying to highlight the fact that the article goes towards proving your point but doesn’t stand on it’s own to completely prove it.

We’re basically both in agreement though: We like the game. It probably won’t be the bestseller of the year. But as long as we’re having fun does it really matter? (well… as long as SD is getting enough money to keep supporting our fun :wink: )

EDIT: last time i saw figures were here:
http://www.splashdamage.com/forums/showthread.php?t=28301[/QUOTE]

I understand your point better now. And yeah you are right. The article is not specific enough to ultimate reach any conclusions. that is why i asked wolf for a link to the sales figure, and hopefully he can hook me up.

And no, it wont matter (at least to me) if it becomes best seller of the year. But the sales figures are everything. they LITERALLY determine, like you said, whether or not brink will continue to get support and/or eventually get a sequel. Personally, i really wanted brink to sell well because i wanted FPS to go into a new direction rather than the whole army/brown-green setting. And if brink-like games sell bad, people will not make games like brink and instead make games like CoD because that is were the money is at.


(SockDog) #29

Brink’s June numbers will be more telling. It’s unquestionable that the game was highly anticipated so good initial sales aren’t really a surprise.

As for Brink being a niche game. Please, the goal from the start was to take the very niche W:ET/ETQW format and make it more mainstream and accessible. By saying this was never meant to reach wide success is admitting it failed in that respect. Although to be fair it wasn’t only the design but also the released product that contributed to that.

Again. Had less hubris been applied to the package as a whole perhaps the inclusion of TDM, CTF or Classic ET game modes would have seen Brink as a franchise weather the release storm to rally later on. As it stands everyone is placing their hopes on a DLC which with each day seems to be less and less likely to meet the expectations of those who gave up on the game and certainly won’t reverse a lot of the negative impressions spread about the game.


(wolfnemesis75) #30

[QUOTE=Shinigami;339875]I understand your point better now. And yeah you are right. The article is not specific enough to ultimate reach any conclusions. that is why i asked wolf for a link to the sales figure, and hopefully he can hook me up.

And no, it wont matter (at least to me) if it becomes best seller of the year. But the sales figures are everything. they LITERALLY determine, like you said, whether or not brink will continue to get support and/or eventually get a sequel. Personally, i really wanted brink to sell well because i wanted FPS to go into a new direction rather than the whole army/brown-green setting. And if brink-like games sell bad, people will not make games like brink and instead make games like CoD because that is were the money is at.[/QUOTE]

The original link was on eurogammer.net. But I found this link:http://content.usatoday.com/communities/gamehunters/post/2011/06/la-noire-and-brink-top-may-video-game-sales/1

I just google right now, and most articles are about how the industry as a whole did not sell as well as last year. LA Noire sold around 900K+ and Brink sold around 700K+ (Xbox, PC, PS3) Not exact, but I can’t find the original link.

1 million sales of Brink by year-end is very possible. And that is a Platinum hit, I believe. So they very well may be in-line with reaching a wider audience than previous games.


(GameScrub) #31

Does Splash Damage have their own dedicated servers? My clan has two servers but they where all full and it was kinda hard to find another one with some players on it.

Oh btw duke nukem is a laugh riot and the two guns thing is like halo no? It’s old school shooting all the way.


(vbl) #32

June will be bad, unfortunately.


(wolfnemesis75) #33

The next few Months I actually believe, now that the dust has settled, people will be picking up Brink without all of the baggage and backlash of gamers who were put-off by what they thought Brink would be. Other games will fall off more rapidly, like Portal 2 or LA. Just because those games peeked out of the gate, imo. Brink will grow over time. There is also no longer this “I just traded in Brink” mantra that I guess is an attempt to dissuade other people from getting it, lol.


(Jamieson) #34

[QUOTE=F. Otzenknecht;339747]I don’t get it. In W:ET we had 6 standard maps and there were servers running only them without one single custom map in between - for about 5 years(!) and they were often filled to the limit.

How can maps get boring when you have these intense matches on them?

=============
Oh well - i think I’ll play another round of goldrush ![/QUOTE]

I don’t understand it either. I have been playing none stop since the Europe launch and I now have 4 fully maxed characters for all the classes. People are just way too impatient these days. I remember ET and the original 6 maps as well. Brink is going to have another two maps released in the DLC as well as new abilities.

Does Brink have problems? yes of course it does, we could do with more cvars released, demos, first person spectating, a load of bugs and glitches fixed. Is the game fun though? Yes to me it is very fun and there is very little lag so I will keep playing it.


(jazevec) #35

W:ET was a free game. No one had high expectations for a free game. People would dismiss any criticism with “it’s free”. And servers were full in part because it could be played for free. Yes, W:ET is more popular than America’s Army, but that’s about the only competition it had. Position 1 out of 2 is not very impressive.


(useofweapons) #36

Quotes like this are simply delusional.

Brink is a good game wrapped up in an awful release with lack of support (regardless of promise of updates and DLC).

It’s not hard to “get”, and its innovations are not so wonderful or obscure that people need more time to adjust to them.

If this game had been released in a greater state it could easily have competed with the most popular online titles. Someone really dropped the ball with this, and I very much doubt they’ll manage to pick it up in time.

I know I’ll be blasted for this by the devout, but the truth is the player base is non-existent and that the only way to get a game together is to scrape through your FL is just appalling.

Time will tell, but I’m willing to place a heavy bet that the game will be in an even worse state in 3 months+.

Brink remains a heavily traded in game in the UK. just go into any GAME or Gamestation store and ask the manager. My friend runs a store in Surrey, and they’ve sold a handful of copies for each system since launch. They’ve had to reduce the prices of all copies including the special editions to £25, and they’re still not going anywhere. They even added a 1000 store points bonus on top (£2.50 off anything in store) and the games are sticking to the shelves like limpets.


(wolfnemesis75) #37

[QUOTE=useofweapons;340276]Quotes like this are simply delusional.

Brink is a good game wrapped up in an awful release with lack of support (regardless of promise of updates and DLC).

It’s not hard to “get”, and its innovations are not so wonderful or obscure that people need more time to adjust to them.

If this game had been released in a greater state it could easily have competed with the most popular online titles. Someone really dropped the ball with this, and I very much doubt they’ll manage to pick it up in time.

I know I’ll be blasted for this by the devout, but the truth is the player base is non-existent and that the only way to get a game together is to scrape through your FL is just appalling.

Time will tell, but I’m willing to place a heavy bet that the game will be in an even worse state in 3 months+.

Brink remains a heavily traded in game in the UK. just go into any GAME or Gamestation store and ask the manager. My friend runs a store in Surrey, and they’ve sold a handful of copies for each system since launch. They’ve had to reduce the prices of all copies including the special editions to £25, and they’re still not going anywhere. They even added a 1000 store points bonus on top (£2.50 off anything in store) and the games are sticking to the shelves like limpets.[/QUOTE]

Ultimately, I do hope you are wrong, or we are at a sad point in gaming. What happens when too many new IPs or small Devs get worked so hard? Be careful what you wish for or are betting on. Are you part of the solution or the guy with the can of gas? Besides, it is not delusional to surmise that a non-conventional or non-trendy game like Brink will take time to grow on people. Innovation is often doing something that others initially think is absurd to attempt.

Trade-ins are the nature of game purchases. Its the best way to be able to get the latest games at a discount, so is not a 100% indicative or a true indicator of success or failure. Most new releases will turn up on Gameshelves relatively quickly no matter how flawless they are launched. Portal 2 had perfect scores and reception and that game was heavily discounted after two weeks.


(GLUGLUG) #38

My local Gamestop has 3 used copies of BRINK
7 L.A. Noir
5 BC2
11 Homefront
19 Black Ops

amount of trade-ins means nothing.

Check sig links to see why this game isn’t as popular as it could be.

EDIT:look for the ORIGINAL TF2 graphics in the bottom one.


(tokamak) #39

Indeed. Saying it’s a niche is a poor excuse. It never was meant to be a niche, and now it even failed to appeal to the ET niche.


(StillBatusBrad) #40

[QUOTE=useofweapons;340276]Quotes like this are simply delusional.

Brink is a good game wrapped up in an awful release with lack of support (regardless of promise of updates and DLC).

It’s not hard to “get”, and its innovations are not so wonderful or obscure that people need more time to adjust to them.

If this game had been released in a greater state it could easily have competed with the most popular online titles. Someone really dropped the ball with this, and I very much doubt they’ll manage to pick it up in time.

I know I’ll be blasted for this by the devout, but the truth is the player base is non-existent and that the only way to get a game together is to scrape through your FL is just appalling.

Time will tell, but I’m willing to place a heavy bet that the game will be in an even worse state in 3 months+.

Brink remains a heavily traded in game in the UK. just go into any GAME or Gamestation store and ask the manager. My friend runs a store in Surrey, and they’ve sold a handful of copies for each system since launch. They’ve had to reduce the prices of all copies including the special editions to £25, and they’re still not going anywhere. They even added a 1000 store points bonus on top (£2.50 off anything in store) and the games are sticking to the shelves like limpets.[/QUOTE]

I’m a fan of Brink, big-time…but unlike many of the ‘Blind Defenders’ I accept it’s faults and recognise what a massive wasted opportunity it’s current iteration represents. Brink’s potential fair outweighs it’s current performance, a point that I’m sure SD would be forced to concede behind closed doors.

Therefore, I’m forced, whilst still playing Brink everyday, to agree with many of the points you make here.

Blindly defending Brink in this state may hinder it’s evolution…‘tough love’ is required.

I firmly believe that Brink could become a genre-shaping classic, truly. But not in it’s current form.