I’m not sure if this belongs under “Competitive Events”, but seeing as Ranked Play is competitive DB I figured I ought to post this here.
So, it’s clear that Splash Damage and Nexon have tried to incentivize ranked play in the recent updates. They’ve offered 50% extra credits, and are now giving out trinkets at the end of ranked seasons. Their goal is to increase the Ranked population, and I think I have an idea that might significantly increase the amount of people queue’ing up in Ranked Play: add competitive into the mission rotation.
It’s no secret that the most efficient way to farm credits is to do your missions. There are people (like myself) who memorize when their missions refresh to complete them and earn 1.5-3k credits every 3 hours. Right now, there are missions for earning XP in stopwatch or objective mode, and for completing rounds in Execution. My idea is to add “Earn X amount of XP in Ranked Play”. It could scale the same as the Stopwatch missions (as Ranked Play = stopwatch). This might be a way to further encourage players to populate the ranked servers, as SD and NxA have been trying to do since January.
Do you agree? Disagree? LOL? What do you think?