So I was thinking of a simple way to extend the end game for veterans and newbies alike and I think adding Merc Mastery Missions (hence referred to as MMM) would be a killer feature to add to DB. Heres what I’m talking about:
Have basic missions that are the same among all mercs within the same class (get x amount of kills, revives, repairs, etc.). For each mission you complete you get a prize, be that credits, credit boosters, cases, or other items. The harder the mission, the greater the reward.
But here’s where I think the system would shine. Add Merc specific missions that can ONLY be completed by playing that Merc. Eg. Kill an enemy mid-air with an airstrike marker, or kill 3 enemies at once with 1 stickie explosion, or revive 5 teammates in 10 seconds using the revive gun, etc.
There would be a wealth of these Merc specific missions for each Merc in the game, each getting harder and each giving better rewards such as a case to get a certain rarity skin for that Merc only. Once all missions for that Merc have been completed I would love to see the reward being an exclusive skin that only is for that Merc along with a trinket of that Merc. This would provide swag and motivation to try to master every merc in the game and from my limited programming knowledge wouldn’t take a ton of effort on SD’s part to implement. This would encourage players to try every merc in the game and get better at all of them while still learning game basics to get those sweet sweet rewards. What do you all think/do you have ideas for missions that would fit in this category?




