So some people are saying that we should separate the skins from the cards. I had a little idea.
From cases we have the usual RNG that they would have for the cards EXCEPT all the cards have default skins, there is only rarity up to what is currently bronze (3 augments).
After gaining your card, you have the option to roll for a skin. The first roll is free. This means that if you really like the default skin you can have it with your 3 augment load out.
An idea I had that we could maybe tag onto the end to that is that you could “roll” for a skin again for that card for another skin at the cost of credits. Maybe there could be some sort of case that has a certain pool of skins, so if you spend a little more creds the you have a higher chance of getting one you wanted.
Good idea?
Idea for load outs
@TheVulpesFox I’ve been moving some of your new threads from general to the proper forum. It’s not a big deal but I wanted to let you know that you should try to create these threads in their proper forum. At least I am fairly certain it’s been your threads. I’m super sick and the ole brain isn’t working properly.
Also, I put this in weapon discussion instead of merc suggestion. It could fit in either but will probably get more traction here.
@Amerika thank you. I can’t remember where I put this in the first place hehe. Will think more about where I put stuff in future.
So what your saying is, we should be able to have a loudout, and then get skins for that loudout? So you have a default 3 augment card, then you roll for a skin, I assume with similar percentages to now, and the card doesn’t change but the skin does?
Well I think we can still have 1, 2 and 3 augment cards but yes. You have the option to roll for a skin straight away. If you choose to roll for a skin later there should be a small credit fee included.