There really isn’t any end-game content as of right now. Most people, by the time they reach ~lvl20-30 or so, they will more than likely have all the mercs and most if not all of the cards that they want. The only thing left is for them to go all pokemon trainer and try to collect every single card in every single rarity in every single variant. I would like to propose a new idea for possible end-game content that I’m sure many people may enjoy.
Before we look at new content, we need to address the specifics of the problems.
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EXP: No point to it aside from a personal ranking of your experience with the game as well as a means to get arsenal crate. Aside from that, exp is fairly useless.
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Credits: There’s nothing really to use them on aside from going pokemon trainer on the loadout cards and saving up for new releases.
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The Loadout System: It lacks a sense of personalization. You are forced to pick from a set of predetermined cards with specific weapons and abilities with no room for change.
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Overflow of Cards: Eventually, you’ll have a bunch of cobalts, golds, and silvers that you don’t know what to even do with. Most of them will probably be stuck in your inventory building dust.
- Card Dusting System: This is more of a concern than an actual problem. I would hate to see the new system come out that ends up requiring more cards than normal to craft a certain card, if RNG-based. I’d prefer to have both systems. The Trade-up/in system would be there for cheaper RNG while the card crafting system is there for picking the exact card you want.
I’d be nice to do something that would make use of all these different things that would create viable content for players who have played the game through to the end. The loadout system makes it pretty difficult because of it’s strict take on loadouts…
My best idea for this is to take use of the upcoming card dusting system and turn it into something better.
CUSTOMIZED CARDS!
It sounds a little insane, but we all need a little bit of insane here and there, lol. Hear me out.
Assuming we keep both the card crafting system and the tradeup system, it is safe to assume that the card crafting system is going to see little use for poor players with very little cards and credits to spend. They may probably rely on Trade-ups initially to get some bronze cards and up. Richer players, on the other hand, will make much more use of the card crafting system to get the card they want in a specific rarity (and hopefully variant as well). This good and all, but in the end, you can get the same card regardless of your card/credit status depending on RNG.
With this new system I am proposing, you will be able to craft custom loadout cards with the weapons and abilities of your choice. The ability to add weapons a merc usually could not use could be a possibility (Nader with an M4, Phantom with an M9, Rhino with a Katana). But, these cards will definitely not be easy to create and will require a lot of materials as well as other prerequisites. In order to unlock custom card crafting, you will need to meet the follow requirements. Keep in mind these are my suggestions and are subject to change should this be implemented:
- At least level 20
- Must own all the mercs
- Needs to be unlocked with a one-time payment of 100k credits.
Once the custom card crafting system is unlocked, you will be able to create your custom cards, but it will take a lot of materials.
Creation of a crafted card will be a long process. Because of this, you will only be able to create one card at a time. The card will be saved in the custom crafting screen so that if you can only create a few parts of the card, you can do that, save it until you have more materials later, then come back and continue working on the card right where you left off. You can make as many changes to it as you want, given you have the materials, but payment for each part will be required upon creation and you will not refunded should you change your mind, so choose wisely. A card will not be fully crafted until you click the Complete button (speculation) along with verification to make sure you want to complete the crafting process of the card. Once it has been crafted, it will be added to your inventory for use, and the custom card crafting will be vacant for the crafting of a new card.

