Icons


(Lockeownzj00) #1

I’ll cut to the chase: I have made a part in my level where you can press a button below ground that makes stuff happen above ground. But, because of the nature of the func_, there is no hand icon to know that you pressed it. Unless I’m doing something wrong.

Is there a tirgger ot soemthing that just makes an icon appear that I could do nearby?


(Drakir) #2

Easiest workaround for the func_button it to use a func_door as a button.


([rD]MrPink) #3

Just make your button into a script_mover and have it move back a little. If it is not moving in the first place you need to add the key cursorhint and the value hint_button, or any other appropriate “cursor hint”.


(Lockeownzj00) #4

Well, I figured it out, and thanks rd too. But I wasn’t asking about the movement, just the icon.

:smiley: