icon problem


(isbowhten) #1

so what i have is:
objects that you can posses or not-posses.
what i want to have is:
-an icon on command map only visible by your own team if your own team possess one of the objects…
-no icon for you own team if your team does Not-possess any object…

the problem i have:
the objects move, but not on splines.
the objects are moved with gotomarker (no i definetly need gotomarker, no chance to change to splines).

  • misc commandmap marker and the TOIs targetting it are all attached to a tag of the moving object.
    but it does not seem to work if not used with followspline…

i used func_constructible which also displays icons if targeted by TOIs.
the icons DO move (but are negatively-stretched referring its height, deformed).
but still constructibles with customimage key or customaxis/alliesimage key do always show the icon for both teams. (or am i mistaken here? i did not get any constructible to show a custom icon for one team only)

so i have now moving, deformed, for both teams visible icons…
that is not what i want.

anybody got one idea for me?


(kamikazee) #2

So if I understand correctly, you have capturable objects which move around.

But now it seems you want to show an icon at the spot the object is supposed to be returned when your team captured and dropped it? Isn’t the “carrier” icon on the command map just as informative and far less painful to use?


(isbowhten) #3

wrong…
i dont wanna tell too much about my totally new gameplay before i am done with a eta release.
it is really totally new :slight_smile:

there are objects that can be moved…
they can belong to teams and icons should be shown if it belongs to your own team but not if it belongs to your enemies.
this has nothing to do with usual capturable objects like team_redflag
misc commandmap marker does not seem to work with gotomarker.
that is my problem


(cropkiller) #4

cant u use setstate on the misc_commandmap_marker for the teams…


(isbowhten) #5

there occured problems. i dont know why, but for some reason it did not work.
my guess is that i did not use splines was the reason,
anayway this is an old thread. just leave it