anybody compile maps with full lighting and models?
SDradiant seems buggy, but i just don’t know if thats why it crashes everytime i try to compile in any other mode than (single)BSP -meta.
i would like help if you know what strings to type or if you can make a compiling batch file and post it here.
thanks, i’ll post cool water, fog, and light shaders.
i would like to compile maps properly
Storm
(Storm)
#1
sock
(sock)
#3
Or use a batch file outside of SDRadiant. An example batch file is supplied with the ET Reference Guide. (Check the index)
Sock
:moo:
Thej
(Thej)
#5
I think Sock just explained wher u can find the info on the batch file.
If u dunno where the reference guide is check under help in radiant.And then check the compile bit