I think I know why you have 20 abilities


(hamstein) #1

Playing this game more it makes a lot of sense. Since objectives require a certain class I’m sure SD looked into class stacking or whatever it’s called where everyone would go engineer to get the engineer objective.

Makes more sense now, it prevents everyone from doing this and makes sure some people stay medic/operative or whatever the hell they are playing. After all, who wants to change to a no ability class?

Also, whats with all the complaining, very few people are actually discussing the game.


(RAAAAAAAAAAGE) #2

Yeah, I’m only reading the first page of threads every hour or so. The whole forum is being spammed. And im noticing a lack of veteran posters they are usually the voices of reason on here.

But yeah. Brink aint out here yet ham :frowning: What class have u been using with what abilities? lets talk about the game :smiley:


(hamstein) #3

Yeah, I’m only reading the first page of threads every hour or so. The whole forum is being spammed. And im noticing a lack of veteran posters they are usually the voices of reason on here.

But yeah. Brink aint out here yet ham What class have u been using with what abilities? lets talk about the game

I’ve mainly been an Engineer and Operative.

Engineer is amazing on defense, has a nice set of buffs and I like to spam mines on objectives which quite effective. The Engineer always has something to do, which always revolves around building things or defusing things. You may think he’s an exp gold mine however all his objectives yield small rewards, though buffing is good. He has a kevlar and damage buff.

Operative is pretty fun. I got this homing beacon ability so what I usually do is disguise as an enemy, go behind enemy lines and plant a homing beacon on their medics and heavies, then once my team opens fire I do too, then I do a comms hack and repeat everything again. I actually make a ton of points doing this. I just unlocked the ability to use a friendly turret in first person, haven’t tried it yet though.

Challenges are really fun, pretty much do all the 2 star challenges to get the hang of the game, as it also unlocks attachments. I still do them once I beat them, but it’s to test out abilities and weapons, which is great cause there’s instant repawning in these tiny rooms.