I need help with AlphaMod shaders


(PK) #1

I’m fairly new at shaders, so I’m not sure how to do something.

I need an example of a shader file for a transparent water shader with three layers, one stationary and two scrolling, that can fade into a water_caulk to turn invisible. I’ve been able to get the normal shader to work, but I can’t figure out how to implement AlphaMod into it.

I’ve tried a ton of different things, but nothing has worked. Any help would be greatly appreciated.

Thanks in advance,
-PK


(Shaderman) #2

This thread may help you. Post your shader here.


(PK) #3

I didn’t even need to post the shader. Thanks for your help.