I make a smashible window and i duplicated it a lot of times and when you smash one they all smash…Help plz…
I make a smashible window and i duplicated it a lot of times
EB1
(EB)
#6
you have to select each func_explosive separately…although 1 shortcut is to select all of the glass func_ex’s (after-created) and type in “type”-“glass”…this will save redundant type-casting and set each window to glass breakage in 1 step! Same with wood, rock…or health.
Works with other entity settings in most cases.
damocles
(damocles)
#7
The easiest way for me if I need to make lots of identical smashable windows is to simply create one window, make it a func_explosive, set it’s keys. Then select the entity (ctrl+alt+click) and duplicate that many times. They’ll each be seperate entities (unless you specify some kind of team key - but I don’t think explosives can use that key)
