… but I would really love a free for all!
I can’t think of anything else that would compliment the SMART system.
But then again, this might just be me. 
Thoughts?
… but I would really love a free for all!
I can’t think of anything else that would compliment the SMART system.
But then again, this might just be me. 
Thoughts?
pls go back to COD on PS3, see I can make stupid posts too!
But really, this is a objective based game, if you want TDM go play any other generic FPS game other there.
I can’t believe the poll is 3 to 5 it should be 1 to 7. Although SMART would be fun in free for all I don’t think it would be a good mode for Brink. If COD makes a similar movement system I’m all for it.
Brink has lots of variety, there are many ways to play the game. Anyone who wants a free-for-all has clearly missed the point of Brink. There are plenty of other games out there that offer this. Brink came out offering a new take on the FPS genre doing something different and then people complain that it’s not doing things other games do.
The one think that separates Brink from all the other fps out there is its objective based mp. I would hate to see tdm added.
OK here a sub-question on this thread.
How many of you have played Brink online and found people playing it solo?
I’ve played a couple of games like this. No one sticking together running off all in separate directions all just to ger f****d by a well grouped enemy all buffing each other.
A race, where all players compete over the same obstacles and use SMART to reach the end. There you go, that’s better than adding FFA to Brink
No charge!
I think this shows how well Brink has been marketed, compared to ET:QW. Both a blessing and a curse, hopefully eventually settling on the blessing side 
I’d rather go for TDM than FFA.
TDM would fit into Brink, regardless what anyone says. And could easily be made into the Brink style. Although TDM would be really the last game mode i’d like to see. More like CTF or KOTH would be a Brink fit.
Or a conquest mode, with multiple nodes to hold at once. Just seems like a good fit with engineers and such. Anything but repeating these missions over and over, they feel so empty to me anyway. Like they were designed very quickly.