Could his MAX concussion grenade capacity be 2?
Now I know, leaving the buff like that would make him OP.
That’s why I would be ready if his nades got nerfed a little bit.
First of all; the cool-down could be increased hard. I was thinking of something like 30s but it could be longer. Then, his grenades’ effect duration and EMP blast radius could be shrinked down too. Don’t know how much though…
Thunders’ grenade is (at the moment) far inferior when compared to Fraggers frags. However, if you could throw two of these with little interval you could concuss a group, close distance with them, concuss them again, ??? and profit.
I would like to know if you’re against the idea (+ why) and also what kind of nerfs you would put on the nades if Thunder had 2 of these.