1, Having a single sniper rifle in the game that single shots a single Merc…
2, Designing each objective point to C4, Repair or Carry…
3, Allowing Mercs to use weapons from different weapon classes…
4, Removing the EV move speed being influenced by number of players…
5, Not only believing but wanting to balance machine pistols with pistols…
6, Having throwables leave the player model before the animation complete…
7, Not having friendly collision to prevent players walking though (wait till FF is on)…
8, Having collision only on enemy deployables (Stoker = Turtle 2.0)…
9, Launching into pay-in closed beta with no casual matchmaking (when you know how hard the game is)
10, The sound design…
11, The graphic design… (Well I say design when I mean in game quality)
12, Still limiting movement speed after a long jump regardless of airtime or height gained/lossed…
13, The collision brushing on all maps…
14, Having ADAD spam as the primary mechanic…
15, The recoil/spread modifiers…
16, Bad augments (Throwing knifes anyone?)…
17, Kill box objective locations…
18, Time spent in lobbies, loading and watching nothingness…
19, The mirrored respawn system…
20, Thinking that CS:GO styled Search and Destroy will make all these things better…
21, The MG Nests (Everything about them)…
22, The map design (Almost everything about them)…
23, Coherent UI (Nuff said)…
24, The current customisation and monetisation system…
25, The way the “netcode” handles movement…
26, The inconstancy between weapons using iron sights…
27, The one ability per Merc…
28, The 3 Merc rule…
29, The performance…
30, The future…
31, ECHO!!!
Yes I am raging…
Q_Q
Cry me a river…
Mad cause Bad…
bla bla bla…
However, I would like to see these answered hopefully.


