–> This post was edited for the final release of Hydro Dam v2<–
This is a conversion of the popular map originally done by Teal’c for RTCW which is still running 24/7 on several servers.
Teal’c gave me everything needed to convert this map to ET (thank you ;)). My goal was to keep the look & feel without “lending” anything from RTCW. There are no ET features built in (ie command post) to hopefully keep the original gameplay. This conversion is 100% done with ET textures and models. I would be very happy to get any kind of feedback to shaderman at gmx.net.
The most important changes from Beta 1 are:
- Endgame bug fixed
- It’s possible to set a time limit with a server side cvar. Now it’s easier to run the map either in stopwatch mode or in a campaign. See the readme for more information.
- New command map
- The truck is moving when Axis win
- lots more…
The map can be downloaded here.
Description:
Dual objective - almost symmetrical - no timelimit.
Axis objectives:
[ol][li]Blow up the Allied door
[/li][li]Get the gold
[/li][li]Bring the gold to the truck[/ol]
[/li]Allied objectives:
[ol][li]Blow up the Axis door
[/li][li]Get the secret war documents
[/li][li]Bring the secret war documents to the transmitter[/ol]
[/li]
Specials:
- Location names are supported with ETPro >= 3.1.8 (thanks to the ETPro team!)
Some screenhots (click for a 1024x768 resolution):
Shaderman
















I need more feedback. No bugs? Everything is “perfect” with this map? No ideas? No hard words? Anyone?


Ok ok I’ll quote myself