[QUOTE=nephandys;352333]I’m not on PC so maybe it’s different for you guys, but bot names are pretty easy to recognize and are reused over and over. The bots name’s are always one single word with a capital letter at the front and don’t sound like anything an actual player would come up with (to me). Bot names tend to be like Smith, Fisher, Price, etc. (Fisher and Price are actual bot names btw lol) while GT’s tend to be like xxXCrazyDudeXxx. Therefore, I always know who’s a bot and who’s not.
By the same token it might be nice if bots had [bot] at the front of their name like it was in ETQW I believe.
Lastly and slightly OT, don’t get me wrong bots suck, but I was able to win a match last night 1v8 with only bots on my team and the other team full humans the whole round. (I don’t think this is how it usually goes down in such a scenario).[/QUOTE]
when i play randoms (and not in a more organized manner with people met on here, for ex) i tend to prefer to be on the team with 1-2 humans against the 6 because of the challenge. I’m not some super player who can carry the bot team either - i lose quite a bit, but when it comes time to play against 6-8 humans and i have 6-7 humans on my side (in the organized 8v8 matches), I’ve been practicing against humans in all their unpredictable and chaotic glory, and w/o strong human teammates to carry me (although they do tend to be pretty generous in their buffs, imh0)
Imbalance may be partially due to a revised setting in “standard”. at one point, they pulled big-teams and made standard 8v8 by default. it seems that this has switched back (now max 8 human players in standard 16 in big teams), so if a match is rolling and a few people join/drop and you end up with 6v2 (humans), unless 2 of the 6 switch, there’s no way the numbers will balance, b/c there’s no slots.
i could be wrong (happened many times before, will many times again)