Hud head


(Way2Evil) #1

Ok, so I made a good head. :smiley:
I exported it with 3D Studio max 4.2.
I even gave it a little animation and edited the anim file and char file.
I put i all together and make a pk3 file.
But now when I look at the hud head. It’s just not there :frowning:
Nothing. the normal head (on the character) is there.
But not at the buttom of the screen.

Now what did I do wrong?!?! :???:

HEEEEEEEEEEEEEEELP!! it’s really driving me insane

Greetz Way2Evil


(pgh) #2

Have you told the game to use that head and not the old one? I suspect a bit of coding may be required but I think theres a way round it. Ask the author of ‘Ressurection’ how he did his…


(Way2Evil) #3

Yes I have told the game to use my head.
It worked before, but then i exported it with milkshape but then you saw the X, Y and Z axis from the model in the hud (check my other post)
I’ll check ressurection.
thnx


(Way2Evil) #4

I looked at ressurection.
They didn’t use any different model.
Just different skins.
Nothing special about that :S
Can’t nobody help me with a working hud head??? :frowning:

Greetz Way2Evil


(jamez) #5

it just doesnt show?, try making a pk3 file exactly the same as yours, but instead of ur model, use the old one with the filename
(to see if ur modell is the problem, not the settings)


(RR2DO2) #6

Make sure your mesh is centered around the origin (or maybe slightly above it)