it affect the alpha and the color of the name !
and it work perfect
HUD Customization
g_tooltipScale “0” seems to do nothing for me.
What exactly is it supposed to do?
Also, bots seem unaffected by g_friendlycolor, is there a seperate cvar for them?
forget some for the ones who use fireteams
g_fireteamcolor .25 .25 1 .2 //alpha and color name friends
g_fireteamleadercolor 0 0 1 .2 //alpha and color name friends
g_friendlybotcolor .5 1 0 .2 //alpha and color name friends
But theres no way to change the large objective symbols blocking sight on enemies? Like on sectow the first HE charge. The bombsymbol completely blocks sight on defusers
I just find it weird being on the right so used to games having it on the left and map overlays.
I still get fed up at times when I can’t see the game through the HUD.
I’d love to be able to scale every HUD element down to about half of its current size.
I laugh when I look at the thread creation date and still see nothing done despite numerous requests. Also I’m surprised no one has come into the thread and given you the old excuse that has been passed around for quite some time, “They’re still looking to hire a GUI coder” .
The funniest thing about this subject is they could of gotten this done for free, by allowing the community to edit the files themselves, there would of been a decent variety of selection for us to choose from. Take TF2 for instance, the developers allowed the users to modify the .res files to adjust the hud elements to their liking, this translates to over 10+ custom hud mods from 10+ different users, giving the community a selection of huds to pick from that suited their style best.
Don’t forget to buy the Brink DLC packs.