How To REALLY Fix Aura


(HadronZodiac) #1

Aura has gone through a series of nerfs to make her less annoying. We can all agree her health station used to be (and still a little bit is) a health citadel. Tbh her hp station hp is quite fine now, lower hp makes more sense for such a powerful tool in combat. I think the best way to balance her station instead of just dropping its hp giving power to like 3, is to rework it. The way I think it should be done is, it gives normal hp (id say approximately +10 hp per sec than it is now), but when an enemy takes damage, it gives him reduced hp from the station. If the station is hit however, it’ll give reduced hp to all of the mercs around it. This may sound strange and maybe unfair, but if you think about it, the health station should be somewhere for enemies to retreat and gain hp, not sit on it and live forever. Maybe the reduction of hp given or time effect lasts should depend on how much damage was taken. AKA if thunder receives 20 damage in 1 burst, his hp given will be reduced by 20-10.

Tell me what you think :slight_smile:

Please try to keep comments structured :slight_smile:


(Rokon2) #2

Friendly reminder that you can get 10k points quite easily by spamming Defibs on enemies.


(HadronZodiac) #3

@Rokon2 said:
Friendly reminder that you can get 10k points quite easily by spamming Defibs on enemies.

Oh def that too