Just a little word about my first experience with ET mapping :
- When I decided to do a map for ET, I started building stuff (already used to Quake engines), then I needed to start making working objectives & stuff. I couldnt figure how to do it and didnt want to search websites & stuff, so I just opened rhe goldrush .map and script … When I saw how stuffed the map was in radiant, with loads of triggers, entities I didnt knew about, and the unsuspected ammount of script required for such a map, I somehow ‘froze’. That was too much for me at a time !
Eventually, some time later I started again this time going trough lots of tutorials, and making extensive use of this forum archives (‘search’ is always your friend) and helpfull users, and its going well.
I would suggest not trying to throw yourself in the real, complex thing that way.
Goldrush map carries too much stuff at once, I think It was usefull as a seed for the begining of the ET mappers community, so they could have a reference and material to study. Much time has passed, and all the system and tricks are understood, exposed, tutorialised (can I patent this word ?). Quite everything you might need for a map is explained step by step on websites and forum, in a much clearer way than a goldrush source ! If theres an answer you cant find on the net, you wont find it in goldrush source.
Dont go too fast, just think about what you want, and find what you need to do it =)
Well, being stunned by goldrush source was probably just me tough =P