how to make a switchable door.. ?


(Flowerdale) #1

Hi guys,

I am making a frag map at the moment. But I need some help.

How can I trigger a huge wall to open it by a switch?

So when I press a button the wall will open/close.

Thanks in advance,

Flowerdale


(Flippy) #2

Use scripting. To rotate a script_mover entity over a specific angle during a specific duration, you can use the faceangles command.

Take a look at the hatch in the battery map for example.
The script will be nearly identical. (Search for ‘hatch’ in the script and you will find it)


(Flowerdale) #3

Thanks, But I dont understand it. Are you dutch ?


(Wezelkrozum) #4

duhhh!!! he has this as location: The Netherlands
So is he dutch? I think so :stuck_out_tongue: hahahahaha


(Flowerdale) #5

mm does that makes him a Dutchie :D?:stroggtapir:

Weet jij iets van deuren die door middel van een switch open en dicht gaan ?