Hi guys,
I am making a frag map at the moment. But I need some help.
How can I trigger a huge wall to open it by a switch?
So when I press a button the wall will open/close.
Thanks in advance,
Flowerdale
Hi guys,
I am making a frag map at the moment. But I need some help.
How can I trigger a huge wall to open it by a switch?
So when I press a button the wall will open/close.
Thanks in advance,
Flowerdale
Use scripting. To rotate a script_mover entity over a specific angle during a specific duration, you can use the faceangles command.
Take a look at the hatch in the battery map for example.
The script will be nearly identical. (Search for ‘hatch’ in the script and you will find it)
duhhh!!! he has this as location: The Netherlands
So is he dutch? I think so
hahahahaha
mm does that makes him a Dutchie :D?:stroggtapir:
Weet jij iets van deuren die door middel van een switch open en dicht gaan ?