Hello!
I’ve now almost retextured my whole map… As a first time mapper I manage to make 138.000 brushes with textures on all sides… it’s easy to learn the hard way…
Anyhow, as I said I’ve now more or less managed to retexture all brushes MANUALLY(!) :eek: , that’s adding caulk on every side that’s not seen. Some times when moving around the map in GtkRadiant the map flows good (not perfect) in the 3D window but sometimes the FPS really drop way low…
How can I get around this?
Is there some other things I can do to improve my FPS?
Will the FPS improve after compiling or will it be just the same?
Can changing map from day to night improve FPS as you realisticly not would see as far at night, but then you might add a lot of lights to make it look more realistic…
So any help would be most kind of u all… :lookaround:
So far I’ve not added any Lights or objectives. Read something about turning the whole terrain into one brush, is that possible?
