hey,
im trying to move some things around in the map. everything works fine, except that the script_movers are nonsolid. i remember some function in radiant to clip models, but i forgot where it is
and will this really work for script_mover ? will it clip script_mover-brushes too ?

the spawnpointsystem is i think unique in anyway. that means typing some spawnflags will always result in the same tickles you ve made. (i think