Yeh, I figured it would be a little tough (there was no obvious method I could find in the code already).
Perhaps you might give me a little insight. The reason I’m doing this is to get something close to what ETPro has in Shoutcaster ability. I know it won’t be of too much use in my mod (as it is aimed at the pub community), but I have gotten several requests for it so I thought I’d give it a shot. In ETPro, when a player is no longer visible, the name above their heads fades out. I already have the names displaying correctly over their head (by using one of the paint text functions), and I’d like to not display it if they are blocked from visibility. The way I figured that this was accomplished was to check whether the player is visible each frame, and if not, set a local time variable for that player and fade off of it. Am I going about this the right way?
I think this would be a bit easier if I had a better idea of how the traces work. I haven’t really been able to find much material around that half-way explains it.