How much does Explodydendron help for Kira's laser? (On EVs and generators)


(ProfPlump) #1

Has anyone actually tested how much extra damage Explodydendron allows you to deal to an EV/generator with a Kira laser? Cause I’ve been trying in a few games but I haven’t noticed any hugely significant difference at all…
(Just a disclaimer - I’m not asking about its damage to infantry)


(reacti0N) #2

I don’t think Explodydendron increases damage at all, just the blast radius.


(Mr-Penguin) #3

The AOE is so small anyways, Explody has no effect on the laser as far as I’m concerned.


(Captain_Forward) #4

Nothing surprising here, Explody just don’t work with laser anyway, just like the healing reach with healing pulse.


(Tanker_Ray) #5

??? Explodydendron never increases damage. It looks like its damage is increased with the Fragger’s nade, because after the full damage blast radius was nerfed to 32cm from 64, more radius = more splash damage. Direct hit damage is still the same.

@derpypenguinz19 @Ford_Prefect

Completely Untrue.

I’ve seen two lasers dropped down in same timing at Chapel before, and one was with Explodydendron, and one wasn’t.

I saw the laser thickness difference very clearly, right in front of me.

Also, healing reach does work Ford_Perfect, I used the C83 before and healing radius difference between C83 and default was so damn huge, besides the fact pulse doesn’t suffer with small radius.


(ProfPlump) #6

[quote=“ThunderPro;144633”]??? Explodydendron never increases damage. It looks like its damage is increased with the Fragger’s nade, because after the full damage blast radius was nerfed to 32cm from 64, more radius = more splash damage. Direct hit damage is still the same.

@derpypenguinz19 @Ford_Prefect

Completely Untrue.

I’ve seen two lasers dropped down in same timing at Chapel before, and one was with Explodydendron, and one wasn’t.

I saw the laser thickness difference very clearly, right in front of me.

Also, healing reach does work Ford_Perfect, I used the C83 before and healing radius difference between C83 and default was so damn huge, besides the fact pulse doesn’t suffer with small radius.[/quote]

But when you use Explodydenron with Arty it increases the amount damage it does to the EV… At least I’m 90% sure it does…


(Jostabeere) #7

[quote=“ProfPlump;144758”][quote=“ThunderPro;144633”]??? Explodydendron never increases damage. It looks like its damage is increased with the Fragger’s nade, because after the full damage blast radius was nerfed to 32cm from 64, more radius = more splash damage. Direct hit damage is still the same.

@derpypenguinz19 @Ford_Prefect

Completely Untrue.

I’ve seen two lasers dropped down in same timing at Chapel before, and one was with Explodydendron, and one wasn’t.

I saw the laser thickness difference very clearly, right in front of me.

Also, healing reach does work Ford_Perfect, I used the C83 before and healing radius difference between C83 and default was so damn huge, besides the fact pulse doesn’t suffer with small radius.[/quote]

But when you use Explodydenron with Arty it increases the amount damage it does to the EV… At least I’m 90% sure it does…[/quote]

Isn’t Artys ability multiple small spiked bombs in this whole artillery strike? And they deal the damage? And more bombs means more damage? Or is it just me imagining things?


(Eox) #8

Explodydendron does not increase your damage, it increases your splash radius. On the Orbital Strike, it’s not that much. If you’re looking for a BR-16 loadout for Kira, I think you’d be better with B83.


(Captain_Forward) #9

[quote=“ThunderPro;144633”]??? Explodydendron never increases damage. It looks like its damage is increased with the Fragger’s nade, because after the full damage blast radius was nerfed to 32cm from 64, more radius = more splash damage. Direct hit damage is still the same.

@derpypenguinz19 @Ford_Prefect

Completely Untrue.

I’ve seen two lasers dropped down in same timing at Chapel before, and one was with Explodydendron, and one wasn’t.

I saw the laser thickness difference very clearly, right in front of me.

Also, healing reach does work Ford_Perfect, I used the C83 before and healing radius difference between C83 and default was so damn huge, besides the fact pulse doesn’t suffer with small radius.[/quote]

I am sorry to tell you, but there’s already were some tests. Both of the perks don’t work with this abilities. Looks like their real effect is a placebo effect.


(ProfPlump) #10

[quote=“Ford_Prefect;144806”][quote=“ThunderPro;144633”]??? Explodydendron never increases damage. It looks like its damage is increased with the Fragger’s nade, because after the full damage blast radius was nerfed to 32cm from 64, more radius = more splash damage. Direct hit damage is still the same.

@derpypenguinz19 @Ford_Prefect

Completely Untrue.

I’ve seen two lasers dropped down in same timing at Chapel before, and one was with Explodydendron, and one wasn’t.

I saw the laser thickness difference very clearly, right in front of me.

Also, healing reach does work Ford_Perfect, I used the C83 before and healing radius difference between C83 and default was so damn huge, besides the fact pulse doesn’t suffer with small radius.[/quote]

I am sorry to tell you, but there’s already were some tests. Both of the perks don’t work with this abilities. Looks like their real effect is a placebo effect.[/quote]

link to the tests?


(Captain_Forward) #11

[quote=“ProfPlump;144882”][quote=“Ford_Prefect;144806”][quote=“ThunderPro;144633”]??? Explodydendron never increases damage. It looks like its damage is increased with the Fragger’s nade, because after the full damage blast radius was nerfed to 32cm from 64, more radius = more splash damage. Direct hit damage is still the same.

@derpypenguinz19 @Ford_Prefect

Completely Untrue.

I’ve seen two lasers dropped down in same timing at Chapel before, and one was with Explodydendron, and one wasn’t.

I saw the laser thickness difference very clearly, right in front of me.

Also, healing reach does work Ford_Perfect, I used the C83 before and healing radius difference between C83 and default was so damn huge, besides the fact pulse doesn’t suffer with small radius.[/quote]

I am sorry to tell you, but there’s already were some tests. Both of the perks don’t work with this abilities. Looks like their real effect is a placebo effect.[/quote]

link to the tests?[/quote]

There were quite a few topics here and there, I’ll search 'em when I’ll have some time.